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Re: [Enigma-devel] Unsolvable levels


From: Daniel Heck
Subject: Re: [Enigma-devel] Unsolvable levels
Date: Sun, 13 Mar 2005 18:21:15 +0100

On Thu, 10 Mar 2005 15:11:01 +0100 Tadeusz Andrzej Kad³ubowski wrote:

> The moral: that was her first go at the programming, she has never read a
> single line of code before. Enigma levels probably aren't the best to start,
> especially the function that reads strings and uses case statement to produce
> the stones looks misleading. Maybe now she has some better idea about what I 
> do
> staring at source code (though my Scheme looks more cryptic than lua ;) ).

It might amuse you to learn that some of the very first prototypes of
Enigma in fact used Scheme instead of Lua as an extension language...
But compared to Guile, Lua had the better API, the better documentation,
and in fact, it does look less cryptic :-)

- Daniel




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