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[Enigma-devel] Re: Unsolvable levels
From: |
Erich Schubert |
Subject: |
[Enigma-devel] Re: Unsolvable levels |
Date: |
Mon, 7 Mar 2005 04:42:48 -0800 |
Hi,
> thieve-space-tunnels being annoyingly long). The pipeline is not
thief of course. ;-)
> Or for example "Jumping Jack Flash" - am I supposed to retry until I
This level is solvable, just very very unfair. Nothing points you
towards the correct solution, only false trails in there. I suggest
adding a text note "So many holes, so few marbles" (please tell me if
someone, who gave up on that level is now able to solve it, or if you
find that too easy now)
Greetings,
Erich Schubert
--
erich@(mucl.de|debian.org) -- GPG Key ID: 4B3A135C (o_
To understand recursion you first need to understand recursion. //\
Wo befreundete Wege zusammenlaufen, da sieht die ganze Welt für V_/_
eine Stunde wie eine Heimat aus. --- Herrmann Hesse
- [Enigma-devel] Unsolvable levels, Erich Schubert, 2005/03/07
- Re: [Enigma-devel] Unsolvable levels, Smutty Smurf, 2005/03/07
- [Enigma-devel] Re: Unsolvable levels,
Erich Schubert <=
- [Enigma-devel] Unsolvable levels, Sven Bornemark, 2005/03/07
- [Enigma-devel] Unsolvable levels, Sven Bornemark, 2005/03/09
- Re: [Enigma-devel] Unsolvable levels, Smutty Smurf, 2005/03/09
- Re: [Enigma-devel] Unsolvable levels, Erich Schubert, 2005/03/10
- Re: [Enigma-devel] Unsolvable levels, Tadeusz Andrzej Kadłubowski, 2005/03/10
- Re: [Enigma-devel] Unsolvable levels, Daniel Heck, 2005/03/13
Re: [Enigma-devel] Unsolvable levels, Jacob Scott, 2005/03/07