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[Enigma-devel] Unsolvable levels

From: Sven Bornemark
Subject: [Enigma-devel] Unsolvable levels
Date: Wed, 09 Mar 2005 15:26:45 +0100
User-agent: Opera M2/7.54 (Win32, build 3865)

Hi guys,

Or for example "Jumping Jack Flash" - ...

I suggest adding a text note "So many holes, so few marbles"...

Sigh! I got some very helpful clues via email from Erich on this one, but it still took two days plus a look in the lua file to figure this level out.

Maybe a hint like "One more hole?" would be right here?

Or am I just plain stupid?

Cordiali Saluti \ Mit freundlichen Grüssen \ Best Regards


Virtual Instruments: http://www.bornemark.se
Forum: http://vstforum.clubcubase.net

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