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Re: [Enigma-devel] Unsolvable levels
From: |
Erich Schubert |
Subject: |
Re: [Enigma-devel] Unsolvable levels |
Date: |
Thu, 10 Mar 2005 04:23:39 -0800 |
Hi,
In my opinion, Alien Glyphs #2 and #3 also need hints.
By looking at the .lua file (i.e. by cheating) I was able to find the
rationale behind #2. Once you know it, it's fairly obvious. But in my
opinion it does need a hint file.
For alien glyphs #3, even staring at the .lua file doesn't help me to
find the solution (and I mean understanding how it works, not "typing
in" the solution). And I'm usually really good at pattern recognition
(I score really high on pattern-based IQ tests...)
I didn't try a math-based approach yet - maybe each stone is a number
I have to figure out or so... but I kind of doubt that many will be
able to solve it without a hint.
best regards,
Erich Schubert
--
erich@(mucl.de|debian.org) -- GPG Key ID: 4B3A135C (o_
To understand recursion you first need to understand recursion. //\
Wo befreundete Wege zusammenlaufen, da sieht die ganze Welt für V_/_
eine Stunde wie eine Heimat aus. --- Herrmann Hesse
Re: [Enigma-devel] Unsolvable levels, Jacob Scott, 2005/03/07