openexr-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

RE: [Openexr-devel] Hello OpenEXR list - and some questions


From: Mr 'Zap' Andersson
Subject: RE: [Openexr-devel] Hello OpenEXR list - and some questions
Date: Tue, 28 Jan 2003 08:00:06 +0001

On Stardate 27 Jan 2003, 16:04, subspace transmissions from John Burnett 
<address@hidden> indicated:  

First - list problem; at least in my mailer, "reply" to the list silently 
defaults to replying to author only, not to list. Hence a couple of my 
replies has inadvertently ended up being personal instead of list! Could 
this behaviour be changed on the listserver end somehow?

For example discussion below, I feel I am missing part of it...

Anyway:

> > Once we've got Windows support in the GNU Savannah OpenEXR source
> > tree, though, I'd appreciate it if you started using 
> 
> Hum... *this* is where I'd wonder about VC6 support, since VC7 isn't really
> supported with the 3dsmax sdk... 

Well I do 3ds max plugins with VC7 all day. I havn't had any problems - 
yet. The memory problem was actually new to me but:

> though if you can avoid allocating memory
> that is the responsibility of 3ds to free (and vice versa), then you're
> supposedly safe.  
> I don't know enough about bitmap IO in 3ds to know if
> that's possible or not (I'd be surprised if it was).

Actually it is relatively rare you actually need to do this in most 
"normal" simple plugins. Most stuff come from MAX. Also in a bitmapio case 
you ask max for the bitmap of a given format, hence allocs happen within 
max. (Since I plan not to actually implement a new bitmap format, simply 
allow import/export of OpenEXR's)
 
> Does it look like VC6 support is out for sure?  (hate VC7... the compiler
> is nicer, but the IDE is bloody annoying).

The IDE kinda grows on you but I wondered what was wrong with the old one 
:/ The improved debugging and edit-and-continue is worth it IMHO.

/Z
 
> John


------------------------------------------------------------------------
I AM CURRENTLY SEARCHING FOR A JOB - SEE http://www.Master-Zap.com/cv/
Programming, CAD technology, image/audio manipulation, music/video 
production, 3D animation, compositing, etc. are among my skills.
------------------------------------------------------------------------
Hakan "Zap" Andersson |   Music and Software Wizard    | Get this joke?
address@hidden    |   http://www.Master-Zap.com    | Q: 0x2b | ~0x2B
address@hidden    | http://www.lysator.liu.se/~zap | A: 42
------------------------------------------------------------------------
 Download MASTER ZAP Music and buy the DAM CD at http://www.mp3.com/zap/
------------------------------------------------------------------------
 "'twas brillig, and the slithy toves, did gyre and gimble in the wabe.
 All mimsy were the borogoves, and the mome raths outgrabe" - L. Carroll
------------------------------------------------------------------------




reply via email to

[Prev in Thread] Current Thread [Next in Thread]