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[Gnash-dev] Re: Free codecs support (was: release criteria ?


From: Tomas Groth
Subject: [Gnash-dev] Re: Free codecs support (was: release criteria ?
Date: Tue, 10 Apr 2007 10:31:54 +0200 (CEST)

--- Klaus Rechert <address@hidden> skrev:

> On Sunday 08 April 2007 21:00:25 strk wrote:
> > On Sun, Apr 08, 2007 at 03:54:08PM +0200, Tomas Groth wrote:
> > > We have two options as i see it. We can just using a non-flv file (ogm,
> > > avi, etc), which is already supported by at least the ffmpeg-backend, and
> > > for some filetypes also for the gstreamer-backend. This will also mean
> > > that some of the function depending on the FLV-format will become
> > > unavailable, but as such it wont require an extension of the SWF-specs.
> > > The other options is to continue to use the FLV-format, but use the free
> > > codecs instead of mp3 and H.263, and this will require an extension of
> > > the SWF-specs.
> >
> > Is first option limited to dynamic loading or can also be used for
> > embedding movies ? Generally speaking I'd postpone SWF format extensions to
> > after we have a good free specs document finished but support everything
> > possible w/out changing the specs (including for instance dynamic loading
> > of PNG or other raster formats).
> >
> > I guess dynamic loading won't even need any SWF generator support for
> > being immediately used ?
> Depends on how such streams are loaded. Do you want to introduce a new AS 
> class and load the stream via http ? in such case no support from SWF 
> generators is needed. 

I think we should just re-use the existing AS classes.

> But is such an extensions usefull w.r.t. interoperability ? I'd say a free
> SWF 
> implementation should not play the same games with users like proprietary 
> players do.

What kind of game is that? 

> Defining new CodecIDs for free codecs and free players is unavoidable imho. 
> 
I agree, so I guess we should choose some open codecs and some proper IDs.

cheers,

Tomas


      




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