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[Wesnoth-cvs-commits] wesnoth changelog


From: James Spencer
Subject: [Wesnoth-cvs-commits] wesnoth changelog
Date: Wed, 19 Jan 2005 03:07:44 -0500

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     James Spencer <address@hidden>  05/01/19 08:07:44

Modified files:
        .              : changelog 

Log message:
        Updates

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.445&tr2=1.446&r1=text&r2=text

Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.445 wesnoth/changelog:1.446
--- wesnoth/changelog:1.445     Tue Jan 18 11:03:18 2005
+++ wesnoth/changelog   Wed Jan 19 08:07:44 2005
@@ -55,6 +55,7 @@
    * Wraith, Spectre: reduce resistance to blade, pierce, impact by 20%, 
      increase HP by 10%
    * Tentacle of the Deep: Change movement type to 'float'
+   * Poacher: Reduce cost to 14
  * Scenario revisions in Heir to the Throne:
    * Blackwater Port- Make the port look like more of a port, other minor 
      changes that mute each other out
@@ -68,6 +69,7 @@
    * The Siege of Elensefar- New map, and other changes
    * The Crossroads- New map, weaker more diffuse ambushes, and less gold for 
      the Orcs 
+   * The Princess of Wesnoth- Minor map changes, and made the scenario harder
  * Scenario revisions in The Rise of Wesnoth:
    * Reduce the difficulty of TRoW on 'Hard' particularly, and reduce the
      difficulty silghtly on 'Easy' & 'Normal'
@@ -81,13 +83,14 @@
  * clarify some ability descriptions
  * make the cave in 'An Island' (MP) be 'underground'
  * remove drain allowing to go past maximum hp
- * fix pathfinding bug (#11196)
- * fix untranslatable strings
- * fix "damage inflicted" statistic (incorrectly computed when defending)
- * fix missing diagonal projectiles on many units
- * fix sign glitch in The Rise of Wesnoth
- * fix typo in HttT's Mountian Pass
- * fix {CROSS} in 'Temple of the Deep'
+ * fixed pathfinding bug (#11196)
+ * fixed untranslatable strings
+ * fixed "damage inflicted" statistic (incorrectly computed when defending)
+ * fixed missing diagonal projectiles on many units
+ * fixed sign glitch in The Rise of Wesnoth
+ * fixed typo in HttT's Mountian Pass
+ * fixed {CROSS} in 'Temple of the Deep'
+ * fixed the description of the 'Ghost'
  * Set passive_leader=yes in 'The Princess of Wesnoth'
  * Set result=continue in 'Plunging into the Darkness'
  * remove obsolete tools: make_translation merge_translations




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