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[Wesnoth-cvs-commits] wesnoth changelog


From: James Spencer
Subject: [Wesnoth-cvs-commits] wesnoth changelog
Date: Tue, 18 Jan 2005 06:03:18 -0500

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     James Spencer <address@hidden>  05/01/18 11:03:18

Modified files:
        .              : changelog 

Log message:
        A Smattering of Updates

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.444&tr2=1.445&r1=text&r2=text

Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.444 wesnoth/changelog:1.445
--- wesnoth/changelog:1.444     Sun Jan 16 10:24:54 2005
+++ wesnoth/changelog   Tue Jan 18 11:03:18 2005
@@ -1,7 +1,9 @@
 CVS HEAD:
  * theme syntax improvements:
-   * added support for specifying a reference rectangle when using 
relative-positionning syntax
-   * added support for theme inheritance, to avoid duplicating 
mostly-unchanged code
+   * added support for specifying a reference rectangle when using 
+     relative-positionning syntax
+   * added support for theme inheritance, to avoid duplicating mostly-unchanged
+     code
  * new translations:
    * bulgarian
    * latin
@@ -36,7 +38,7 @@
    * Elvish Lord
    * Elvish High Lord
  * take advantage of libzipios++ if available, to read cfg files, maps,
-       images, sound effects, and fonts from zip files
+   images, sound effects, and fonts from zip files
  * fixed missing Deathblade in multiplayer
  * downloaded campaigns no longer require a restart to be able to play them
  * multiplayer game settings (map name, gold per village, ...) are saved now
@@ -49,20 +51,29 @@
    * Halberdier: increase resistance to pierce, increase blade damage, decrease
      pierce damage
    * Saurian Tribalist, Saurian Icecaster, Saurian Soothsayer: remove 
'skirmish'
-   * Wraith, Spectre: reduce resistance to blade, pierce, impact by 20%, 
increase HP by 10%
+   * Saurian Skirmisher: Increase cost to 14 gold
+   * Wraith, Spectre: reduce resistance to blade, pierce, impact by 20%, 
+     increase HP by 10%
+   * Tentacle of the Deep: Change movement type to 'float'
  * Scenario revisions in Heir to the Throne:
-   * Blackwater Port- Make the port look like more of a port, other minor 
changes
-   that mute each other out
-   * The Isle of Anduin- Extend shallow water around the Isle, remove the 
Saurians in favour of Goblins
+   * Blackwater Port- Make the port look like more of a port, other minor 
+     changes that mute each other out
+   * The Isle of Anduin- Extend shallow water around the Isle, remove the 
+     Saurians in favour of Goblins
    * The Bay of Pearls- Flip the map so the Ocean is on the West side
-   * Muff Malal's Peninsula- Make it a penisula, give Konrad the option of 
fighting
-     (bonus) or fleeing
-   * Isle of the Damned- Touch up the map so it is clear that the island are 
islands, move the temples
+   * Muff Malal's Peninsula- Make it a penisula, give Konrad the option of 
+     fighting (bonus) or fleeing
+   * Isle of the Damned- Touch up the map so it is clear that the island are 
+     islands, move the temples
    * The Siege of Elensefar- New map, and other changes
-   * The Crossroads- New map, weaker more diffuse ambushes, and less gold for 
the Orcs 
+   * The Crossroads- New map, weaker more diffuse ambushes, and less gold for 
+     the Orcs 
  * Scenario revisions in The Rise of Wesnoth:
+   * Reduce the difficulty of TRoW on 'Hard' particularly, and reduce the
+     difficulty silghtly on 'Easy' & 'Normal'
    * A New Land - Sync with the map from Bay of Pearls
-   * Cursed Isle- Sync with the map from Isle of the Damned, make the temples 
match locations
+   * Cursed Isle- Sync with the map from Isle of the Damned, make the temples
+     match locations
  * flying creatures can now cross canyons
  * updated unix manpages
  * "," is no longer the column separator, it does not have to be escaped
@@ -76,6 +87,7 @@
  * fix missing diagonal projectiles on many units
  * fix sign glitch in The Rise of Wesnoth
  * fix typo in HttT's Mountian Pass
+ * fix {CROSS} in 'Temple of the Deep'
  * Set passive_leader=yes in 'The Princess of Wesnoth'
  * Set result=continue in 'Plunging into the Darkness'
  * remove obsolete tools: make_translation merge_translations




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