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Re: Updating minetest to 5.6.0?


From: Maxime Devos
Subject: Re: Updating minetest to 5.6.0?
Date: Fri, 16 Sep 2022 10:59:08 +0200
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:91.0) Gecko/20100101 Thunderbird/91.12.0



On 16-09-2022 00:45, Jan wrote:
The minetest-mod-build-system has some (very basic) tests for testing
that the mods at least load with the new Minetest.
About that, I can never see mods installed with Guix in Minetest. Is the build 
system really working as intended? I'm running the latest Guix. Am I missing 
something? I don't see the mods on the current version nor the latest I 
packaged.

Seems to work over here:

$ guix shell --pure minetest minetest-mesecons
[ in the GUI: ‘Select Mods’ ]
[ GUI: ]
+ mesecons
+ Minetest Game mods

[ in the GUI: select +mesecons ]
[ ...]

Make sure to install Minetest and its mods in the same profile, and to log out and in again if it's not done with "guix shell" or "guix environment --ad-hoc" but with "guix home" or "guix install", such that Guix can set appropriate environment variables (MINETEST_MOD_PATH).

I tried installing a mod by force installing it into 
"share/minetest/mods/modname" using the copy-build-system just like mineclone2 
is installed, but it doesn't work this way.

minetest-mod-build-system does this too, in 'mod-install-plan'

Greetings,
Maxime.

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