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From: | Ronald Lamprecht |
Subject: | Re: [Enigma-devel] 4 bugs in Enigma |
Date: | Mon, 12 Mar 2007 14:20:41 +0100 |
User-agent: | Mozilla Thunderbird 1.0.7 (Windows/20050923) |
Hi, Andreas Lochmann wrote:
We could either stop the hammer from destroying the puzzle- stones as long as a stone is above it. Or allow it and always check for existence of the hammer instead.So how is someone expected to get the hammer back when a puzzle stone is above it?Instead, when the hammer is destroyed, recreate it at its initial position?Yes, I agree; that seems to be the best solution.
Please note that some weeks ago I changed the document message to "Drop the hammer on side of a pentomino and use the switch!" and made the message translatable on the 1.0 branch. Stopping the hammer from destroying the puzzle should be sufficient. Ronald
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