[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Enigma-devel] Enigma 0.90
From: |
Johannes Fortmann |
Subject: |
[Enigma-devel] Enigma 0.90 |
Date: |
Thu, 4 Nov 2004 14:33:43 +0100 |
Well, the move to arch totally broke my build. However, now that I
rearranged some stuff, it works better than before :-)
How do I make a patch, though?
- My doc generation is totally broken (since at least a year...)
The problem seems to be that my version of texi2html seems totally
different
from the one everyone else uses.
texi2html is called with
${TEXI2HTML} -Verbose -init_file $(srcdir)/texi2html.init
$(srcdir)/enigma-ref.texi
and my version (1.56k) has neither a -Verbose switch nor the -init_file
command.
Which version does everyone else use?
Other stuff
- The menus seem really sluggish to me. This especially noticable in the
level selection menu, but even the main menu seems slow.
- In Per.Oxyd level 4, the shogun dots are on white floor.
- When I change fullscreenness at the same time as resolution, it works
on-the-fly. Only changing fullscreenness doesn't work till the next
start.
- Localization does not really work for me. When starting Enigma, I get
the
message "Fehler in Konfigurationsdatei", which is translated,
but in the game everything is in English.
Greetings,
Johannes
smime.p7s
Description: S/MIME cryptographic signature
- [Enigma-devel] Enigma 0.90,
Johannes Fortmann <=
- Re: [Enigma-devel] Enigma 0.90, Johannes Fortmann, 2004/11/04
- Re: [Enigma-devel] Enigma 0.90, Daniel Heck, 2004/11/09
- Re: [Enigma-devel] Enigma 0.90, Johannes Fortmann, 2004/11/12
- Re: [Enigma-devel] Enigma 0.90, Daniel Heck, 2004/11/14
- Re: [Enigma-devel] Enigma 0.90, Ralf Westram, 2004/11/14
- Re: [Enigma-devel] Enigma 0.90, Daniel Heck, 2004/11/17