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Re: macOS metal rendering engine in mac port


From: Alan Third
Subject: Re: macOS metal rendering engine in mac port
Date: Wed, 26 May 2021 07:23:19 +0100

On Tue, May 25, 2021 at 05:32:09PM -0700, Aaron Jensen wrote:
> On Tue, May 25, 2021 at 9:31 AM Aaron Jensen <aaronjensen@gmail.com> wrote:
> >
> > I don't know if it's something funky with my machine or not but I've
> > noticed some stutters with this patch. As in, it appears to miss
> > paints. I'll type a character and won't see it until I type something
> > else. Is it possible that this patch could cause that?
> 
> This stopped, so maybe it was something funky. So far, today, things
> feel pretty good from a latency perspective. I haven't measured
> anything yet.

It probably could, I've seen something similar when I was testing
something or other. It will be bypassing the viewWillDraw code that
forces a redisplay, but I think in theory we shouldn't need it with
this code.

Oh, I suppose that might break the live resizing. But we can work that
out if so.
-- 
Alan Third



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