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[Wesnoth-cvs-commits] wesnoth/data/units Mermaid_Enchantress.cfg Merm...


From: ott
Subject: [Wesnoth-cvs-commits] wesnoth/data/units Mermaid_Enchantress.cfg Merm...
Date: Mon, 08 Aug 2005 04:03:44 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     ott <address@hidden>    05/08/08 08:03:44

Modified files:
        data/units     : Mermaid_Enchantress.cfg Mermaid_Initiate.cfg 

Log message:
        minor language changes

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Mermaid_Enchantress.cfg.diff?tr1=1.9&tr2=1.10&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Mermaid_Initiate.cfg.diff?tr1=1.12&tr2=1.13&r1=text&r2=text

Patches:
Index: wesnoth/data/units/Mermaid_Enchantress.cfg
diff -u wesnoth/data/units/Mermaid_Enchantress.cfg:1.9 
wesnoth/data/units/Mermaid_Enchantress.cfg:1.10
--- wesnoth/data/units/Mermaid_Enchantress.cfg:1.9      Sun Aug  7 08:55:26 2005
+++ wesnoth/data/units/Mermaid_Enchantress.cfg  Mon Aug  8 08:03:44 2005
@@ -15,7 +15,7 @@
 undead_variation=swimmer
 cost=60
 usage=mixed fighter
-unit_description= _ "Mermaids, like elves, have a powerful and native ability 
in magic, though theirs is considerably different. Those who master this are 
held in high regard, and their skill is used in a multitude of crafts, many of 
which are things that humanity would never dream of. The obvious use in war is 
forbidden against their own race - this power is the greater part of what 
protects their people from the monsters that wander out of the abyss.
+unit_description= _ "Mermaids, like elves, have a powerful and native ability 
in magic, though theirs is considerably different. Those who master this 
ability are held in high regard, and their skill is used in a multitude of 
crafts, many of which are things that humanity would never dream of. The 
obvious use in war is forbidden against their own race - this power is the 
greater part of what protects their people from the monsters that wander out of 
the abyss.
 
 Special Notes: The blasts of water conjured by mermaids are magical in nature, 
and always have a high chance of hitting their opponents."
 get_hit_sound=mermen-hit.wav
Index: wesnoth/data/units/Mermaid_Initiate.cfg
diff -u wesnoth/data/units/Mermaid_Initiate.cfg:1.12 
wesnoth/data/units/Mermaid_Initiate.cfg:1.13
--- wesnoth/data/units/Mermaid_Initiate.cfg:1.12        Sun Aug  7 08:55:26 2005
+++ wesnoth/data/units/Mermaid_Initiate.cfg     Mon Aug  8 08:03:44 2005
@@ -15,7 +15,7 @@
 undead_variation=swimmer
 cost=19
 usage=mixed fighter
-unit_description= _ "Young Mermaids are often initiated in the water magics 
native to their people. The wondrous abilities it grants them are something 
inimitable by any other race, a mark of the faerie side of these creatures.
+unit_description= _ "Young Mermaids are often initiated in the water magics 
native to their people. The wondrous abilities this grants are inimitable by 
any other race, a mark of the faerie side of these creatures.
 
 Despite their frailty, this makes them quite formidable in combat, as they can 
call upon the very water about them to smite their enemies.
 




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