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Re: [Nel] Exporter Plugin for 3DSMAX 4.0


From: Cyril 'Hulud' Corvazier
Subject: Re: [Nel] Exporter Plugin for 3DSMAX 4.0
Date: Thu, 4 Oct 2001 10:53:07 +0200

Hi Valerio,
 
Ok, it looks like a patch edge can be shared by more than 2 patches in max4.
So, max guys have removed the two patch references (patch1, patch2) and replace them by an int array.
 
So, in max 4, it should be possible to redefine patch1 like this:
 
#ifdef NEL_FOR_MAX4
#define patch1 patches[0]
#define patch2 patches[1]
#endif // NEL_FOR_MAX4
 
I haven't tested thoses solutions, but it should work.
IntTab patches;
 
Index of the patches using this edge. If the edge is only used by one patch, patches[1] will be less than zero. Note: Previous to R4.0 two separate integer variables (
patch1 and patch2) were used.
 
Regards,
 
Cyril.
 

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