On Tue, Nov 13, 2012 at 7:15 PM, Ben Abbott <address@hidden> wrote:
On Nov 13, 2012, at 6:44 PM, Sergei Steshenko wrote:
> ----- Original Message -----
>> From: Ben Abbott <address@hidden>
>> To: Sergei Steshenko <address@hidden>
>> Cc: "address@hidden" <address@hidden>; edmund ronald <address@hidden>; "address@hidden" <address@hidden>; "address@hidden" <address@hidden>; "address@hidden" <address@hidden>; "address@hidden" <address@hidden>; "address@hidden" <address@hidden>
>> Sent: Wednesday, November 14, 2012 1:38 AM
>> Subject: Re: [fink-core] Running Octave from Fink?
> [snip]
>> The FSF now considers the APSL to be a free software license with two major
>> practical problems, reminiscent of the NPL:
>>
>> • It is not a true copyleft, because it allows linking with other files
>> which may be entirely proprietary.
>> • It is incompatible with the GPL.
>> (/quote)
>>
>> Looks like the APSL qualifies as free, but it is not compatible with GPL.
>>
>> Ben
>
>
> "it allows linking with other files which may be entirely proprietary" - so what ? Does, for example, BSD license impose limitations on linking ? Or Apache license ?
>
> "it is not compatible with GPL" - we've already beaten that dead horse to sub-elementary particles, ans the _solution_ (from end user point view) is:
>
> build from sources locally and do not distribute the binary.
Actually, my understanding is that Xcode presents somewhat of a borderline case, but that we (for the moment) are able to distribute a binary.
I've been wondering is it possible to build Octave using Microsoft Visual Studio without compiling any include files with MSFT licenses?
RMS mentioned it in one previous mail: the system exception covers the compiler (libraries and headers), which is a major part of the system.
Michael.
Ok. So the situation is the same as for MacOS.
Ben |