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Re: [Gnash-dev] Re: gotoAndPlay bug in Gnash (was: Serious performance p


From: Sandro Santilli
Subject: Re: [Gnash-dev] Re: gotoAndPlay bug in Gnash (was: Serious performance problem)
Date: Wed, 9 May 2007 09:44:04 +0200

On Wed, May 09, 2007 at 02:44:43PM +0800, zou lunkai wrote:
> >
> >If what Zou is saying in IRC is correct it should only use 
> >_scriptTransformed
> >instead:
> >
> >12:21 < zou> PLACE and REPLACE need to support an ID for the new 
> >character, PLACE, MOVE, REPLACE all use dpeth to refer the old character.
> >12:22 < strk> Ok, so my question above was: will MOVE or REPLACE tags be 
> >effective no matter what kind of instance is found at the specified depth 
> >of the old
> >             character ?
> >12:25 < zou> yes, I think so. no matter what occupies the specified depth.
> >
> sorry, I take back my words. As testcases committed today show that
> MOVE tag is *not* effective to as-created movie clips. And I don't
> know how to test REPLACE tags.

We worked at the definition of an algorithm for resetting the DisplayList
on jump-backs: http://www.gnashdev.org/wiki/index.php/TimelineControl

Can you confirm the efectiveness of the the model described under the
DisplayList_reconstruction section ?

--strk;





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