|
From: | Tacvek |
Subject: | Re: [Enigma-devel] Re: Bug#325716: enigma: Segfault whenplaying'Pickpockets' level (fwd) |
Date: | Mon, 5 Sep 2005 14:31:13 -0400 |
To: <address@hidden>; "Drake Wilson" <address@hidden> Sent: Monday, September 05, 2005 2:13 PMSubject: Re: [Enigma-devel] Re: Bug#325716: enigma: Segfault whenplaying'Pickpockets' level (fwd)
The bug was with the keyhole, and was fixed a while ago in svn, Daneil Heck, as per usual practice did not make note of it in this group.I should have noted that this assertation is based on personal experince and the log of revison 35: "Fixed bug in KeyStone"
[Prev in Thread] | Current Thread | [Next in Thread] |