enigma-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Enigma-devel] Re: Bug#325716: enigma: Segfault whenplaying'Pickpock


From: Tacvek
Subject: Re: [Enigma-devel] Re: Bug#325716: enigma: Segfault whenplaying'Pickpockets' level (fwd)
Date: Mon, 5 Sep 2005 14:31:13 -0400

----- Original Message ----- From: "Tacvek" <address@hidden>
To: <address@hidden>; "Drake Wilson" <address@hidden>
Sent: Monday, September 05, 2005 2:13 PM
Subject: Re: [Enigma-devel] Re: Bug#325716: enigma: Segfault whenplaying'Pickpockets' level (fwd)


The bug was with the keyhole, and was fixed a while ago in svn, Daneil Heck, as per usual practice did not make note of it in this group.
I should have noted that this assertation is based on personal experince and the log of revison 35: "Fixed bug in KeyStone"



reply via email to

[Prev in Thread] Current Thread [Next in Thread]