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[Enigma-devel] Question about level packs
From: |
unknown man |
Subject: |
[Enigma-devel] Question about level packs |
Date: |
Fri, 26 Sep 2003 23:39:58 +0000 |
Is there any intention of using the system for level paacks as they relate
to the different level packs as i discussed in a previous post? It would not
be a bad idea to get this implimented for 0.8 final if you plan to use this
at all. I have restated my idea bellow in slightly clearer terms.
Of the levels distributed with enimga there are 3 major categories.
The first is ports of the original oxyd levels to enima's .lua format.
Porting these appears to be a goal of the project because some of these
levels are included and the rest are labled todo. Each of the Offical oxyd
games should have a level pack, these should be updated untill they are
complete.
The second type of level is levels ported from oxyd clones. For each clone
that you are trying to recreate all the levels for a level pack should be
made, the rest should be added to a misc collection.
The last are levels created exclusively for enigma.I belive that these
should be included by default. Level packs can be made for large
collections of similar levels. Those packs may or may not be included with
main game. (For example the sokoban levels.)
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- [Enigma-devel] Question about level packs,
unknown man <=