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[Enigma-devel] Question about level packs


From: unknown man
Subject: [Enigma-devel] Question about level packs
Date: Fri, 26 Sep 2003 23:39:58 +0000

Is there any intention of using the system for level paacks as they relate to the different level packs as i discussed in a previous post? It would not be a bad idea to get this implimented for 0.8 final if you plan to use this at all. I have restated my idea bellow in slightly clearer terms.

Of the levels distributed with enimga there are 3 major categories.

The first is ports of the original oxyd levels to enima's .lua format. Porting these appears to be a goal of the project because some of these levels are included and the rest are labled todo. Each of the Offical oxyd games should have a level pack, these should be updated untill they are complete.

The second type of level is levels ported from oxyd clones. For each clone that you are trying to recreate all the levels for a level pack should be made, the rest should be added to a misc collection.

The last are levels created exclusively for enigma.I belive that these should be included by default. Level packs can be made for large collections of similar levels. Those packs may or may not be included with main game. (For example the sokoban levels.)

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