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Re: [Swftools-common] Fonts and .edittext


From: Chris Pugh
Subject: Re: [Swftools-common] Fonts and .edittext
Date: Tue, 4 Aug 2009 22:09:00 +0100

The same issue occurs when using .ttf in preference to .swf ones.
Again, only .subsequent edittext fields are affected.

Regards,


Chris.

2009/8/4 Doc Clox <address@hidden>:
> [ whoops - replied to sender rather than the list. Huub, sorry for the
> double message, and thanks for looking ]
>
> The fonts are in the same folder as the script, and using either one
> on its own works perfectly. Also, if I use text rather than edittext
> they display as expected.
>
> The swfc program  I used was I built from the last source release.
> I'll try a git checkout  and see if that fixes it. It would be nice
> not to have to build my banners in inkscape :)
>
>
> On 8/3/09, Huub Schaeks <address@hidden> wrote:
>>
>> Hello
>>
>> I cannot reproduce this with a fresh git checkout; i.e. your test script
>> generates an .swf that looks as expected. So either Matthias fixed it
>> already or it seems something else is wrong.
>>
>> Do font1.swf and fonts2.swf look alright? Are they in the same directory as
>> the script?
>>
>> Regards,
>> Huub
>>
>>> Date: Thu, 30 Jul 2009 17:42:38 +0100
>>> From: address@hidden
>>> To: address@hidden
>>> Subject: [Swftools-common] Fonts and .edittext
>>>
>>> Hi all,
>>>
>>> I started playing with swfc a week or so ago and I'm hooked. Much more
>>> my style than Adobe Flash. Although I am having a little trouble
>>> getting the edittext fields to display the font I want. I managed to
>>> narrow it down to  a simple test case.
>>>
>>> >.flash filename="2fonts.swf"  version=8
>>> >
>>> >       .sprite banner
>>> >               .font           stripey "font1swf"
>>> >               .edittext       banner_content
>>> >                               text=""
>>> >                               font="stripey"
>>> >                               height=50
>>> >                               width=400
>>> >                               variable=message
>>> >               .put            banner_content  y=100
>>> >               .action:
>>> >                       this.message = "hello";
>>> >               .end
>>> >       .end
>>> >
>>> >       .sprite field
>>> >               .font           xterm   filename="font2.swf"
>>> >               .edittext       field_content
>>> >                               text=""
>>> >                               font="xterm"
>>> >                               height=50
>>> >                               width=400
>>> >                               variable=message
>>> >               .put            field_content   y=100
>>> >               .action:
>>> >                       this.message = "goodbye";
>>> >               .end
>>> >       .end
>>> >
>>> >       .put banner y = 100
>>> >       .put field  y = 200
>>> >
>>> >.end
>>>
>>> What I'd expect here is to see both fields displayed, each in their
>>> own fonts. What happens is that they both use the first font
>>> specified. Stranger still, the edittext only renders characters that
>>> are in the banner string; so "goodbye" appears as "ooe", and in the
>>> wrong font.
>>>
>>> Is this a bug, or have I misunderstood something basic?
>>>
>>> --
>>> dcx
>>>
>>>
>>
>> _________________________________________________________________
>> 25GB gratis online harde schijf
>> http://skydrive.live.com
>
>
> --
> dcx
>
>
>




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