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[Wesnoth-cvs-commits] wesnoth/data help.cfg


From: ott
Subject: [Wesnoth-cvs-commits] wesnoth/data help.cfg
Date: Fri, 26 Aug 2005 10:08:35 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     ott <address@hidden>    05/08/26 14:08:35

Modified files:
        data           : help.cfg 

Log message:
        fix some help glitches (should be no translatable changes), thanks to 
tephlon

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/help.cfg.diff?tr1=1.48&tr2=1.49&r1=text&r2=text

Patches:
Index: wesnoth/data/help.cfg
diff -u wesnoth/data/help.cfg:1.48 wesnoth/data/help.cfg:1.49
--- wesnoth/data/help.cfg:1.48  Thu Aug 25 12:37:07 2005
+++ wesnoth/data/help.cfg       Fri Aug 26 14:08:35 2005
@@ -13,13 +13,13 @@
 [section]
 id=gameplay
 title= _ "Gameplay"
-topics=fundamentals,recruit_and_recall,orbs,hitpoints,movement,combat,damage_types_and_resistance,time_of_day,experience_and_advancement,healing,income_and_upkeep,wrap_up
+topics=fundamentals,recruit_and_recall,hitpoints,orbs,movement,combat,damage_types_and_resistance,time_of_day,experience_and_advancement,healing,income_and_upkeep,wrap_up
 [/section]
 
 [section]
 id=traits_section
 title= _ "Traits"
-topics=traits_overview,traits_intelligent,traits_quick,traits_resilient,traits_strong,traits_loyal,traits_undead,traits_dextrous
+topics=traits,traits_intelligent,traits_quick,traits_resilient,traits_strong,traits_loyal,traits_undead,traits_dextrous
 # Not used since generated text was not really suitable.
 #generator=traits
 [/section]
@@ -113,6 +113,8 @@
 id=hitpoints
 title= _ "Hitpoints and Experience"
 text= "<img>src=help/hpxp.png align=right float=yes</img>" + _"Each unit has a 
certain number of hitpoints (HP). If the hitpoints of a unit drop below 1, the 
unit dies. Each unit also has a certain number of experience points (XP). A 
freshly recruited unit starts with no experience points, and gains experience 
by fighting enemies." +
+"
+" +
 _"The hitpoints and experience points are both indicated in the status pane 
using two numbers (the current value and the maximum value the unit can have)." 
+ "
 <img>src=help/hp-bars.png align=left float=yes</img>" + _"The hitpoints are 
also indicated by an energy bar next to each unit, which is green, yellow or 
red. A unit with at least 1 experience point has a blue experience bar, which 
turns white as the unit is about to <ref>dst=experience_and_advancement 
text=advance</ref>."
 [/topic]
@@ -239,7 +241,7 @@
 [/topic]
 
 [topic]
-id=traits_overview
+id=traits
 title= _ "Overview"
 text= _ "Most units have two traits. However, Undead units are assigned the 
single trait 'Undead', and Woses do not receive any traits. Traits are 
modifications that change a unit's attributes slightly. They are usually 
randomly assigned to a unit when it is recruited." + _"
 




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