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[Wesnoth-cvs-commits] wesnoth changelog
From: |
ott |
Subject: |
[Wesnoth-cvs-commits] wesnoth changelog |
Date: |
Fri, 26 Aug 2005 06:43:18 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: ott <address@hidden> 05/08/26 10:43:18
Modified files:
. : changelog
Log message:
latest revisions
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.878&tr2=1.879&r1=text&r2=text
Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.878 wesnoth/changelog:1.879
--- wesnoth/changelog:1.878 Thu Aug 25 18:10:38 2005
+++ wesnoth/changelog Fri Aug 26 10:43:17 2005
@@ -8,14 +8,17 @@
* updated man pages: English, German, Swedish
* fixed some translated strings not being used (#14094)
* improve layout of some parts of help (#14075)
+ * fixed several typos and errors (including #14228,#14207,#14076,#14077)
* campaigns
* Eastern Invasion: revisions to Weldyn Under Attack and Evacuation
* The Rise of Wesnoth: fixed glitch in The River Road (forum thread 7148)
* graphics and sound
- * new unit portraits for Ghoul, Mermaid Initiate, Merman Fighter,
- Merman Hunter,Naga Fighter, Nagini Fighter
- * revised unit images and/or animations for Duelist, Elvish Shyde, Fencer,
- Heavy Infantryman, Master at Arms, Shock Trooper
+ * new unit portraits for Elvish Shaman, Ghoul, Grand Knight, Halberdier,
+ Li'sar, Mermaid Initiate, Merman Fighter, Merman Hunter,Naga Fighter,
+ Nagini Fighter, Orcish Assassin, Royal Guard, Saurian Skirmisher
+ * revised unit images and/or animations for Direwolf Rider, Duelist,
+ Elvish Shyde, Fencer, Grand Knight, Heavy Infantryman, Horseman, Knight,
+ Lancer, Master at Arms, Paladin, Shock Trooper
* fixed missing storm trident image (#14111)
* new observer icon
* fixed wrong ice missile image used by Elvish High Lord (#14132)
@@ -37,6 +40,7 @@
* show wait cursor for long operations, if not using color cursors (#12670)
* part-fix campaign text overflowing due to width being too narrow (#13961)
* fixed tooltips disappearing when using dfool's theme (#14084)
+ * prestart events now happen before the player is shown the map (#12957)
* revised multiplayer maps: Bluewater Province, Charge, Hamlets,
Hornshark Island, Meteor Lake, Sablestone Delta
* fixed AI units not getting rest-healing, causing replay errors
@@ -47,6 +51,7 @@
* revised network code, try to use non-blocking I/O if available
* new description= attribute of [attack], name="x" now implies
description=_"x" and icon="attacks/x.png" if not specified (#12788,#14113)
+ * AI in multiplayer can now recruit healers and mixed fighters (#14096)
* various bug fixes and code cleanups
Version 0.9.5:
- [Wesnoth-cvs-commits] wesnoth changelog, (continued)
- [Wesnoth-cvs-commits] wesnoth changelog, ott, 2005/08/13
- [Wesnoth-cvs-commits] wesnoth changelog, Nils Kneuper, 2005/08/16
- [Wesnoth-cvs-commits] wesnoth changelog, David Philippi, 2005/08/17
- [Wesnoth-cvs-commits] wesnoth changelog, David Philippi, 2005/08/17
- [Wesnoth-cvs-commits] wesnoth changelog, ott, 2005/08/19
- [Wesnoth-cvs-commits] wesnoth changelog, ott, 2005/08/21
- [Wesnoth-cvs-commits] wesnoth changelog, ott, 2005/08/21
- [Wesnoth-cvs-commits] wesnoth changelog, ott, 2005/08/21
- [Wesnoth-cvs-commits] wesnoth changelog, Philippe Plantier, 2005/08/21
- [Wesnoth-cvs-commits] wesnoth changelog, Nils Kneuper, 2005/08/25
- [Wesnoth-cvs-commits] wesnoth changelog,
ott <=
- [Wesnoth-cvs-commits] wesnoth changelog, ott, 2005/08/26
- [Wesnoth-cvs-commits] wesnoth changelog, Nils Kneuper, 2005/08/27
- [Wesnoth-cvs-commits] wesnoth changelog, ott, 2005/08/28
- [Wesnoth-cvs-commits] wesnoth changelog, Isaac Clerencia, 2005/08/28
- [Wesnoth-cvs-commits] wesnoth changelog, ott, 2005/08/28
- [Wesnoth-cvs-commits] wesnoth changelog, Jordà Polo, 2005/08/29
- [Wesnoth-cvs-commits] wesnoth changelog, Nils Kneuper, 2005/08/29
- [Wesnoth-cvs-commits] wesnoth changelog, Nils Kneuper, 2005/08/29