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[Wesnoth-cvs-commits] wesnoth/data/units Heavy_Infantryman.cfg Iron_M...
From: |
ott |
Subject: |
[Wesnoth-cvs-commits] wesnoth/data/units Heavy_Infantryman.cfg Iron_M... |
Date: |
Sun, 24 Jul 2005 12:19:15 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: ott <address@hidden> 05/07/24 16:19:15
Modified files:
data/units : Heavy_Infantryman.cfg Iron_Mauler.cfg
Shock_Trooper.cfg
Log message:
description undates for infantry line, edited from Jetryl's originals
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Heavy_Infantryman.cfg.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Iron_Mauler.cfg.diff?tr1=1.9&tr2=1.10&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Shock_Trooper.cfg.diff?tr1=1.10&tr2=1.11&r1=text&r2=text
Patches:
Index: wesnoth/data/units/Heavy_Infantryman.cfg
diff -u wesnoth/data/units/Heavy_Infantryman.cfg:1.5
wesnoth/data/units/Heavy_Infantryman.cfg:1.6
--- wesnoth/data/units/Heavy_Infantryman.cfg:1.5 Sun Mar 27 23:06:16 2005
+++ wesnoth/data/units/Heavy_Infantryman.cfg Sun Jul 24 16:19:15 2005
@@ -12,7 +12,7 @@
alignment=lawful
advanceto=Shock Trooper
cost=19
-unit_description= _ "Heavy Infantrymen are cloaked in iron, making them
resilient to attack. A lack of speed is their only disadvantage."
+unit_description= _ "Heavy infantry are a somewhat anomalous choice for
outfitting troops. They are very difficult to send afield in war, and are
useful mostly only in the defense of the city or castle in which they are
stationed. Clad head to toe in full plate, and armed with large maces, heavy
infantry excel at their sole purpose of melee combat. A few of them in the
center of a line will shore up its strength considerably. The downsides to this
are obvious, both in the weight of the metal, and the great care that must be
taken of it, but in certain situations, these troops are well worth the
trade-offs."
get_hit_sound=groan.wav
usage=fighter
[attack]
Index: wesnoth/data/units/Iron_Mauler.cfg
diff -u wesnoth/data/units/Iron_Mauler.cfg:1.9
wesnoth/data/units/Iron_Mauler.cfg:1.10
--- wesnoth/data/units/Iron_Mauler.cfg:1.9 Tue Jul 5 13:42:04 2005
+++ wesnoth/data/units/Iron_Mauler.cfg Sun Jul 24 16:19:15 2005
@@ -21,7 +21,9 @@
alignment=lawful
advanceto=null
cost=100
-unit_description= _ "Towering over the battlefield like iron giants, Iron
Maulers are renowned (and feared) for their incredible resilience and brutal
hammer blows. Were it not for their slow movement and rarity on the
battlefield, these mighty soldiers would control the continent."
+unit_description= _ "Iron Maulers are given their name for reasons which are
all too obvious. The men within these suits of armor can match ogres in
contests of strength, and are marked as the champions of the castle guards in
which they serve. They are, however, expensive to maintain, and cannot be sent
to distant battles without a full convoy of servants to support them.
+
+Though staggering in melee combat, there are many drawbacks to being outfitted
in this way; Iron Maulers tire easily, and know all too well that they cannot
run on the battlefield. Too often have they seen a distant comrade fall, yet
were powerless to reach the scene in time to help."
get_hit_sound=groan.wav
usage=fighter
[attack]
Index: wesnoth/data/units/Shock_Trooper.cfg
diff -u wesnoth/data/units/Shock_Trooper.cfg:1.10
wesnoth/data/units/Shock_Trooper.cfg:1.11
--- wesnoth/data/units/Shock_Trooper.cfg:1.10 Sun Mar 27 23:06:16 2005
+++ wesnoth/data/units/Shock_Trooper.cfg Sun Jul 24 16:19:15 2005
@@ -12,7 +12,7 @@
alignment=lawful
advanceto=Iron Mauler
cost=30
-unit_description= _ "Shock Troopers are the elite of the Wesnothian military.
Although they move slowly, they are immensely powerful and therefore feared
throughout Wesnoth and even into the lands beyond."
+unit_description= _ "Shock troopers are the elite of the heavy infantry, and
half of their use in war is simply a matter of intimidation. The only men who
can enter their ranks are prodigiously well-built, and when clad in black plate
brimming with spikes, they are a fearsome sight to behold. The sight of Shock
Troopers breaking an enemy with their morning stars is often enough to shatter
the morale of any opposition, who sometimes wonder if such armor covers
monsters, rather than men. The drawback of such heavy armor is, of course, the
time it takes to move into and out of combat."
get_hit_sound=groan.wav
usage=fighter
[attack]
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