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[Wesnoth-cvs-commits] wesnoth/data/units Dwarvish_Dragonguard.cfg Dwa...


From: ott
Subject: [Wesnoth-cvs-commits] wesnoth/data/units Dwarvish_Dragonguard.cfg Dwa...
Date: Sun, 24 Jul 2005 12:40:25 -0400

CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     ott <address@hidden>    05/07/24 16:40:25

Modified files:
        data/units     : Dwarvish_Dragonguard.cfg Dwarvish_Lord.cfg 
                         Dwarvish_Runemaster.cfg Dwarvish_Thunderer.cfg 
                         Dwarvish_Thunderguard.cfg 

Log message:
        description undates for dwarves, edited from Jetryl's originals

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Dwarvish_Dragonguard.cfg.diff?tr1=1.11&tr2=1.12&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Dwarvish_Lord.cfg.diff?tr1=1.29&tr2=1.30&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Dwarvish_Runemaster.cfg.diff?tr1=1.10&tr2=1.11&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Dwarvish_Thunderer.cfg.diff?tr1=1.19&tr2=1.20&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Dwarvish_Thunderguard.cfg.diff?tr1=1.13&tr2=1.14&r1=text&r2=text

Patches:
Index: wesnoth/data/units/Dwarvish_Dragonguard.cfg
diff -u wesnoth/data/units/Dwarvish_Dragonguard.cfg:1.11 
wesnoth/data/units/Dwarvish_Dragonguard.cfg:1.12
--- wesnoth/data/units/Dwarvish_Dragonguard.cfg:1.11    Tue Jul  5 13:42:04 2005
+++ wesnoth/data/units/Dwarvish_Dragonguard.cfg Sun Jul 24 16:40:25 2005
@@ -22,7 +22,7 @@
 advanceto=null
 cost=52
 usage=archer
-unit_description= _ "The guardians of the great dwarvish cities, they blast at 
their enemies using fire from what are called dragonstaves. They are the chief 
possessors of arcane Dwarvish technology."
+unit_description= _ "It is not clear why the Dragonguards are called what they 
are, a name given by their dwarven brethren. Some speculate that the name comes 
from their weapon of choice, these strange staves that belch fire and death. 
Others have surmised that it is because such weapons would be a threat against 
even a true Dragon, should such a thing be seen again in the known world. 
Whatever the case, it is for these weapons that the guardians of the great 
Dwarven citadels are both renowned and feared; weapons that have broken the 
mightiest of warriors in a single blow."
 get_hit_sound=groan.wav
 
        [attack]
Index: wesnoth/data/units/Dwarvish_Lord.cfg
diff -u wesnoth/data/units/Dwarvish_Lord.cfg:1.29 
wesnoth/data/units/Dwarvish_Lord.cfg:1.30
--- wesnoth/data/units/Dwarvish_Lord.cfg:1.29   Tue Jul  5 13:42:04 2005
+++ wesnoth/data/units/Dwarvish_Lord.cfg        Sun Jul 24 16:40:25 2005
@@ -30,7 +30,7 @@
     pierce=70
     impact=70
     [/resistance]
-unit_description= _ "Dwarvish Lords are kings under the mountains. Their skill 
with the battle axe is unmatched, and they are able to hit even enemies that 
are far away. Their fine armor is made of the strong alloys crafted by their 
kin."
+unit_description= _ "Clad in shining armor, these dwarves look like kings from 
under the mountains. They wield axe and hammer with masterful skill, and can 
hit a target with a thrown hand axe at several paces. Though slow on their 
feet, these dwarves are a testament to the prowess of their kin."
 get_hit_sound=groan.wav
        [attack]
        name=battle axe
Index: wesnoth/data/units/Dwarvish_Runemaster.cfg
diff -u wesnoth/data/units/Dwarvish_Runemaster.cfg:1.10 
wesnoth/data/units/Dwarvish_Runemaster.cfg:1.11
--- wesnoth/data/units/Dwarvish_Runemaster.cfg:1.10     Tue Jul  5 13:42:04 2005
+++ wesnoth/data/units/Dwarvish_Runemaster.cfg  Sun Jul 24 16:40:25 2005
@@ -22,7 +22,7 @@
 advanceto=null
 cost=115
 usage=fighter
-unit_description= _ "The mighty Dwarvish Runemasters are fearsome and sturdy 
warriors who have harnessed the secret powers of the Dwarven runes. They can 
send lightning bolts at their enemies by striking the ground with their 
marvelously crafted and much beloved hammers, which shimmer with magical 
energy."
+unit_description= _ "Dwarven magic, inasmuch as is known, most often manifests 
itself by the inscription of runes in the surface of an object, which by their 
mere presence somehow imbue it with power. Though rarely seen in combat, a 
master of these runes can put them to terrifying use."
 get_hit_sound=groan.wav
        
        [attack]
Index: wesnoth/data/units/Dwarvish_Thunderer.cfg
diff -u wesnoth/data/units/Dwarvish_Thunderer.cfg:1.19 
wesnoth/data/units/Dwarvish_Thunderer.cfg:1.20
--- wesnoth/data/units/Dwarvish_Thunderer.cfg:1.19      Sat Jul  2 22:00:26 2005
+++ wesnoth/data/units/Dwarvish_Thunderer.cfg   Sun Jul 24 16:40:25 2005
@@ -13,7 +13,7 @@
 advanceto=Dwarvish Thunderguard
 cost=17
 usage=mixed fighter
-unit_description= _ "Dwarvish Thunderers provide much needed ranged support to 
the mighty, yet slow, close-range fighters of the Dwarvish armies. Their 
mysterious weapons are slower, cruder and noisier than the elegant and swift 
elvish bows, but their impact is unmatched."
+unit_description= _ "When the men of Wesnoth first encountered the dwarves, 
they were mystified by the power of the Dwarvish Thunderers, who were able to 
hurl death from afar through the apparatus of these strange ... 'wands' they 
carried into battle. After the peace instituted by the Ka'lian came into 
effect, Haldric's people, not understanding these weapons, and certainly unable 
to make any of their own, realized they were lucky to no longer be fighting the 
dwarves, and vowed never to do so again."
 get_hit_sound=groan.wav
 
        [death]
Index: wesnoth/data/units/Dwarvish_Thunderguard.cfg
diff -u wesnoth/data/units/Dwarvish_Thunderguard.cfg:1.13 
wesnoth/data/units/Dwarvish_Thunderguard.cfg:1.14
--- wesnoth/data/units/Dwarvish_Thunderguard.cfg:1.13   Sun Mar 27 23:06:16 2005
+++ wesnoth/data/units/Dwarvish_Thunderguard.cfg        Sun Jul 24 16:40:25 2005
@@ -13,7 +13,9 @@
 advanceto=Dwarvish Dragonguard
 cost=30
 usage=fighter
-unit_description= _ "The famed Dwarvish Thunderguards wield mysterious and 
feared weapons forged by the Dwarf weapon-masters, experts in arcane Dwarvish 
technology. Although they are no faster than the more common Thunderers, their 
attack is much more deadly."
+unit_description= _ "The Dwarven Thunderguards are famed for their curious 
weaponry, these strange staves of wood and iron that make a thunderous noise in 
their anger. The machinations behind this weaponry are a mystery, a secret 
taken to the grave by the dwarves of Knalga who wield them, and are assumed to 
have even forged them. The most that is known are reports of dwarves pouring a 
strange black dust into the mouth of their weapons, which some say is a food to 
fuel the beast imprisoned within.
+
+Though a single shot from these 'thundersticks' can take several minutes to 
prepare, the results are seen by the Dwarves as being well worth the wait."
 get_hit_sound=groan.wav
 
        [attack]




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