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[Wesnoth-cvs-commits] wesnoth/data scenarios/Heir_To_The_Throne/Black...
From: |
ott |
Subject: |
[Wesnoth-cvs-commits] wesnoth/data scenarios/Heir_To_The_Throne/Black... |
Date: |
Mon, 30 May 2005 16:34:03 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: ott <address@hidden> 05/05/30 20:34:03
Modified files:
data/scenarios/Heir_To_The_Throne: Blackwater_Port.cfg
Dwarven_Doors.cfg
Elven_Council.cfg
Elves_Besieged.cfg
Isle_of_Anduin.cfg
data/scenarios/The_Rise_of_Wesnoth: Clearwater_Port.cfg
Epilogue.cfg
Peoples_in_Decline.cfg
Rise_of_Wesnoth.cfg
Southbay_in_Winter.cfg
The_Dragon.cfg The_Plan.cfg
The_Vanguard.cfg
trow-deaths.cfg
data/units : Drake_Clasher.cfg Drake_Enforcer.cfg
Drake_Fire.cfg Drake_Flare.cfg
Drake_Gladiator.cfg Drake_Glider.cfg
Drake_Hurricane.cfg Drake_Inferno.cfg
Drake_Sky.cfg Drake_Slasher.cfg
Goblin_Spearman.cfg Noble_Lord.cfg
Saurian_Ambusher.cfg White_Mage.cfg
Log message:
language fixes: en_US, punctuation, grammar
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg.diff?tr1=1.29&tr2=1.30&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg.diff?tr1=1.25&tr2=1.26&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/Heir_To_The_Throne/Elven_Council.cfg.diff?tr1=1.20&tr2=1.21&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg.diff?tr1=1.32&tr2=1.33&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg.diff?tr1=1.28&tr2=1.29&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg.diff?tr1=1.46&tr2=1.47&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg.diff?tr1=1.19&tr2=1.20&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg.diff?tr1=1.35&tr2=1.36&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg.diff?tr1=1.31&tr2=1.32&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg.diff?tr1=1.26&tr2=1.27&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg.diff?tr1=1.32&tr2=1.33&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg.diff?tr1=1.16&tr2=1.17&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg.diff?tr1=1.38&tr2=1.39&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-deaths.cfg.diff?tr1=1.11&tr2=1.12&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Drake_Clasher.cfg.diff?tr1=1.21&tr2=1.22&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Drake_Enforcer.cfg.diff?tr1=1.1&tr2=1.2&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Drake_Fire.cfg.diff?tr1=1.22&tr2=1.23&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Drake_Flare.cfg.diff?tr1=1.19&tr2=1.20&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Drake_Gladiator.cfg.diff?tr1=1.16&tr2=1.17&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Drake_Glider.cfg.diff?tr1=1.21&tr2=1.22&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Drake_Hurricane.cfg.diff?tr1=1.1&tr2=1.2&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Drake_Inferno.cfg.diff?tr1=1.17&tr2=1.18&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Drake_Sky.cfg.diff?tr1=1.22&tr2=1.23&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Drake_Slasher.cfg.diff?tr1=1.18&tr2=1.19&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Goblin_Spearman.cfg.diff?tr1=1.7&tr2=1.8&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Noble_Lord.cfg.diff?tr1=1.6&tr2=1.7&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/Saurian_Ambusher.cfg.diff?tr1=1.5&tr2=1.6&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/units/White_Mage.cfg.diff?tr1=1.20&tr2=1.21&r1=text&r2=text
Patches:
Index: wesnoth/data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg
diff -u wesnoth/data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:1.29
wesnoth/data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:1.30
--- wesnoth/data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg:1.29 Sun Mar
27 23:06:16 2005
+++ wesnoth/data/scenarios/Heir_To_The_Throne/Blackwater_Port.cfg Mon May
30 20:34:02 2005
@@ -326,7 +326,7 @@
[/filter]
[message]
speaker=unit
- message= _ "I have failed in my duty to protect the Rightful
Heir and the port"
+ message= _ "I have failed in my duty to protect the Rightful
Heir and the port."
[/message]
[message]
description=Delfaldor
Index: wesnoth/data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg
diff -u wesnoth/data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:1.25
wesnoth/data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:1.26
--- wesnoth/data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg:1.25 Mon Mar
28 23:06:28 2005
+++ wesnoth/data/scenarios/Heir_To_The_Throne/Dwarven_Doors.cfg Mon May 30
20:34:02 2005
@@ -247,7 +247,7 @@
[/role]
[message]
description=whiner
- message= _ "The legend was true! There are always
tentacled creatures hiding in the lakes near the Dwarven Kingdoms"
+ message= _ "The legend was true! There are always
tentacled creatures hiding in the lakes near the Dwarven Kingdoms."
[/message]
[/event]
Index: wesnoth/data/scenarios/Heir_To_The_Throne/Elven_Council.cfg
diff -u wesnoth/data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:1.20
wesnoth/data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:1.21
--- wesnoth/data/scenarios/Heir_To_The_Throne/Elven_Council.cfg:1.20 Wed Apr
13 11:55:32 2005
+++ wesnoth/data/scenarios/Heir_To_The_Throne/Elven_Council.cfg Mon May 30
20:34:02 2005
@@ -161,7 +161,7 @@
[else]
[message]
description=Li'sar
- message= _ "Well, I have the Scepter! I will
return and the people will accept me as Queen! My mother is only Queen Mother.
The Throne is rightfully mine, and I will rule from it with justice and
fairness. I may even accept you as my adviser and counselor, Delfador"
+ message= _ "Well, I have the Scepter! I will
return and the people will accept me as Queen! My mother is only Queen Mother.
The Throne is rightfully mine, and I will rule from it with justice and
fairness. I may even accept you as my adviser and counselor, Delfador."
[/message]
[message]
description=Delfador
Index: wesnoth/data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg
diff -u wesnoth/data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:1.32
wesnoth/data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:1.33
--- wesnoth/data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg:1.32 Mon Mar
28 23:06:28 2005
+++ wesnoth/data/scenarios/Heir_To_The_Throne/Elves_Besieged.cfg Mon May
30 20:34:02 2005
@@ -314,7 +314,7 @@
[/filter]
[message]
speaker=unit
- message= _ "I... I don't think I can make it anymore"
+ message= _ "I... I don't think I can make it anymore."
[/message]
[message]
description=Delfador
Index: wesnoth/data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg
diff -u wesnoth/data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:1.28
wesnoth/data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:1.29
--- wesnoth/data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg:1.28 Mon Mar
28 23:06:28 2005
+++ wesnoth/data/scenarios/Heir_To_The_Throne/Isle_of_Anduin.cfg Mon May
30 20:34:02 2005
@@ -213,11 +213,11 @@
[/message]
[message]
description=Delfador
- message= _ "Certainly, let us join together to fight the evil
ones"
+ message= _ "Certainly, let us join together to fight the evil
ones."
[/message]
[message]
speaker=narrator
- message= _ "You can now recruit mages"
+ message= _ "You can now recruit mages."
[/message]
[allow_recruit]
side=1
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:1.46
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:1.47
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg:1.46 Mon Mar
28 22:22:46 2005
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Clearwater_Port.cfg Mon May
30 20:34:02 2005
@@ -270,7 +270,7 @@
name=start
[message]
speaker=narrator
- message= _ "Our Prince has managed to make it to
Clearwater Port, with the Orcs on his heels. While the Orcs haven't caught up
with him yet, the winter snow has, and the Ships seem to be missing from the
port."
+ message= _ "Our Prince has managed to make it to
Clearwater Port, with the Orcs on his heels. While the Orcs haven't caught up
with him yet, the winter snow has, and the ships seem to be missing from the
port."
[/message]
[message]
@@ -720,7 +720,7 @@
[message]
speaker=Lieutenant Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
- message= _ "My lord, the second ship is departing. But
the last ship will be here before long. With your help we can hold on just a
while longer"
+ message= _ "My lord, the second ship is departing. But
the last ship will be here before long. With your help we can hold on just a
while longer."
[/message]
# {PLACE_IMAGE (terrain/coast.png) 31 14}
@@ -772,7 +772,7 @@
[message]
speaker=Lieutenant Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
- message= _ "My lord, the last ship is departing. We're
Trapped!"
+ message= _ "My lord, the last ship is departing. We're
trapped!"
[/message]
# {PLACE_IMAGE (terrain/ocean.png) 28 15}
@@ -829,7 +829,7 @@
[message]
speaker=Lieutenant Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
- message= _ "My lord, the ship isn't
here yet. Come help us defend against the orcs"
+ message= _ "My lord, the ship isn't
here yet. Come help us defend against the orcs."
[/message]
[allow_undo]
@@ -885,7 +885,7 @@
[message]
speaker=Lieutenant Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
- message= _ "My lord, the ship isn't
here yet. Come help us defend against the orcs"
+ message= _ "My lord, the ship isn't
here yet. Come help us defend against the orcs."
[/message]
[allow_undo]
@@ -940,7 +940,7 @@
[message]
speaker=Lieutenant Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
- message= _ "My lord, the ship isn't
here yet. Come help us defend against the orcs"
+ message= _ "My lord, the ship isn't
here yet. Come help us defend against the orcs."
[/message]
[allow_undo]
@@ -977,7 +977,7 @@
[message]
speaker=Prince Haldric
- message= _ "We needed him to get out of here. We're
Trapped!"
+ message= _ "We needed him to get out of here. We're
trapped!"
[/message]
[endlevel]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:1.19
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:1.20
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg:1.19 Wed Apr
13 11:55:33 2005
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Epilogue.cfg Mon May 30
20:34:02 2005
@@ -322,7 +322,7 @@
[/message]
[message]
description=Lady Jessica
- message= _ "The word Wesfolk is from your old tongue.
It means 'People of the West'. The Elves call us the people of the West North.
Under the same old tongue that would be 'Wes Noth'. So I suggest that the new
kingdom be called 'Wesnoth', in honour of our old home."
+ message= _ "The word Wesfolk is from your old tongue.
It means 'People of the West'. The Elves call us the people of the West North.
Under the same old tongue that would be 'Wes Noth'. So I suggest that the new
kingdom be called 'Wesnoth', in honor of our old home."
[/message]
[message]
description=Prince Haldric
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:1.35
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:1.36
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg:1.35
Sun Mar 27 23:06:16 2005
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Peoples_in_Decline.cfg Mon May
30 20:34:02 2005
@@ -268,7 +268,7 @@
name=victory
[message]
description=Prince Haldric
- message= _ "Well, it looks like their warriors have
given up the fight. We should be able to re-provision the ships now"
+ message= _ "Well, it looks like their warriors have
given up the fight. We should be able to re-provision the ships now."
[/message]
[message]
description=Lady Jessica
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1.31
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1.32
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg:1.31 Mon Mar
28 21:35:57 2005
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Rise_of_Wesnoth.cfg Mon May
30 20:34:02 2005
@@ -363,12 +363,12 @@
[message]
description=Sir Ladoc
image="portraits/The_Rise_of_Wesnoth/knight.png"
- message= _ "For the honour of SouthBay!"
+ message= _ "For the honor of SouthBay!"
[/message]
[message]
description=Lt. Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
- message= _ "We don't need some magic trinket to beat
you! Prepare to meet you fate you decrepit sack of bones! For the honour of all
of the people of the of the West North!"
+ message= _ "We don't need some magic trinket to beat
you! Prepare to meet your fate you decrepit sack of bones! For the honor of all
of the people of the West North!"
[/message]
[message]
description=Prince Haldric
@@ -708,7 +708,7 @@
[message]
description=Prince Haldric
- message= _ "We'll see about that. For the honour of
Lieutenant Aethyr, forward!"
+ message= _ "We'll see about that. For the honor of
Lieutenant Aethyr, forward!"
[/message]
[/event]
@@ -731,7 +731,7 @@
[message]
description=Lt. Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
- message= _ "You deny me my honourable
death? Our foes are not yet convinced that the Elves have the Ruby."
+ message= _ "You deny me my honorable
death? Our foes are not yet convinced that the Elves have the Ruby."
[/message]
[endlevel]
@@ -963,7 +963,7 @@
[message]
speaker=unit
- message= _ "Out advance is thwarted, that monster has
destroyed the bridge!"
+ message= _ "Our advance is thwarted, that monster has
destroyed the bridge!"
[/message]
[scroll_to_unit]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:1.26
wesnoth/data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:1.27
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg:1.26
Mon Mar 28 21:35:57 2005
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/Southbay_in_Winter.cfg Mon May
30 20:34:02 2005
@@ -115,7 +115,7 @@
[message]
description=King Addroran IX
image="portraits/The_Rise_of_Wesnoth/addroran.png"
- message= _ "I knew you as a boy, and your people have
preceded you. Your father was an honourable man, and so are you. Aren't you the
King now?"
+ message= _ "I knew you as a boy, and your people have
preceded you. Your father was an honorable man, and so are you. Aren't you the
King now?"
[/message]
[message]
description=Prince Haldric
@@ -219,7 +219,7 @@
[/message]
[message]
description=Prince Haldric
- message= _ "Well, if there is no other way. May the
bards forever sing of the valour of the Kings of Southbay! Jessica, about that
book?"
+ message= _ "Well, if there is no other way. May the
bards forever sing of the valor of the Kings of Southbay! Jessica, about that
book?"
[/message]
[message]
description=Lady Jessica
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:1.32
wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:1.33
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg:1.32 Mon Mar
28 21:35:57 2005
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Dragon.cfg Mon May 30
20:34:02 2005
@@ -244,7 +244,7 @@
[message]
description=Burin the Lost
- message= _ "Flies, fies, everywhere! Ack!"
+ message= _ "Flies, flies, everywhere! Ack!"
[/message]
[message]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:1.16
wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:1.17
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg:1.16 Sun Apr
3 04:54:02 2005
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Plan.cfg Mon May 30
20:34:02 2005
@@ -156,7 +156,7 @@
[/message]
[message]
description=Prince Haldric
- message= _ "Recent events have taught me one thing:
that survival trumps honour. Besides, they won't be screaming at me- I'll be
dead."
+ message= _ "Recent events have taught me one thing:
that survival trumps honor. Besides, they won't be screaming at me- I'll be
dead."
[/message]
[message]
description=Lady Jessica
@@ -231,7 +231,7 @@
[message]
description=Lt. Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
- message= _ "You've denied me my honourable death twice
already. Once when you arrived at Clearwater Port, and once again when your
ships rescued me. I'll not be denied in this a third time!"
+ message= _ "You've denied me my honorable death twice
already. Once when you arrived at Clearwater Port, and once again when your
ships rescued me. I'll not be denied in this a third time!"
[/message]
[message]
description=Prince Haldric
@@ -241,21 +241,21 @@
[message]
description=Lt. Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
- message= _ "Sir, my family has been slaughtered, and my
home lost. All I long for is to join them. Give me this honourable death...
Please sir! I beg of you!"
+ message= _ "Sir, my family has been slaughtered, and my
home lost. All I long for is to join them. Give me this honorable death...
Please sir! I beg of you!"
[/message]
[message]
description=Lt. Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
- message= _ "After this conflict is over I'll have to
suffer through the long years alone, with no honourable way of joining them. I
want to look that monster Jevyan in the eye before I go! I won't be denied!"
+ message= _ "After this conflict is over I'll have to
suffer through the long years alone, with no honorable way of joining them. I
want to look that monster Jevyan in the eye before I go! I won't be denied!"
[/message]
[message]
description=Prince Haldric
- message= _ "Very well, if you can't be deterred.
Remember, you MUST be slain by the hand of Jevyan himself. We can't have an
illiterate Orc or mindless Skeleton getting the treaty. We will honour your
sacrifice."
+ message= _ "Very well, if you can't be deterred.
Remember, you MUST be slain by the hand of Jevyan himself. We can't have an
illiterate Orc or mindless Skeleton getting the treaty. We will honor your
sacrifice."
[/message]
[message]
description=Lt. Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
- message= _ "Honour me by destroying Jevyan! Preferably
before he can do unnatural things to me. I want to rest in the ground, not be
some mindless undead slave for all eternity!"
+ message= _ "Honor me by destroying Jevyan! Preferably
before he can do unnatural things to me. I want to rest in the ground, not be
some mindless undead slave for all eternity!"
[/message]
[message]
description=Prince Haldric
@@ -263,7 +263,7 @@
[/message]
[message]
description=Lady Jessica
- message= _ "We'll have to be careful to let one of the
Orcish leaders escape back to the Green Isle with the knowledge that the Elves
'have' the Ruby of Fire. Sheesh... What is your kind's infatuation with rushing
to an 'honourable death'?"
+ message= _ "We'll have to be careful to let one of the
Orcish leaders escape back to the Green Isle with the knowledge that the Elves
'have' the Ruby of Fire. Sheesh... What is your kind's infatuation with rushing
to an 'honorable death'?"
[/message]
[endlevel]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:1.38
wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:1.39
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg:1.38 Mon Mar
28 21:35:57 2005
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/The_Vanguard.cfg Mon May 30
20:34:02 2005
@@ -261,7 +261,7 @@
[message]
description=Lt. Aethyr
image="portraits/The_Rise_of_Wesnoth/aethyr.png"
- message= _ "No Sir! They must have seized all of
remaining boats on the Green Isle. Our fleet should be returning any day now."
+ message= _ "No Sir! They must have seized all remaining
boats on the Green Isle. Our fleet should be returning any day now."
[/message]
[message]
description=Prince Haldric
@@ -296,7 +296,7 @@
[message]
description=Tan-Gagar
- message= _ "Drop the gold where it is! We've payed our
friends enough. There are humans about, I can smell 'em!"
+ message= _ "Drop the gold where it is! We've paid our
friends enough. There are humans about, I can smell 'em!"
[/message]
[/event]
@@ -305,7 +305,7 @@
name=time over
[message]
description=Prince Haldric
- message= _ "We have run out of time... We'll never beat
the Orcs to the beach"
+ message= _ "We have run out of time... We'll never beat
the Orcs to the beach."
[/message]
[/event]
Index: wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-deaths.cfg
diff -u wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-deaths.cfg:1.11
wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-deaths.cfg:1.12
--- wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-deaths.cfg:1.11 Sun May
8 12:36:10 2005
+++ wesnoth/data/scenarios/The_Rise_of_Wesnoth/trow-deaths.cfg Mon May 30
20:34:03 2005
@@ -48,7 +48,7 @@
[/filter]
[message]
speaker=unit
- message= _ "Bah! I'm not dying today! (POOF! The Lady
Outlaw vanishes in a puff of smoke)"
+ message= _ "Bah! I'm not dying today! (POOF! The Lady
Outlaw vanishes in a puff of smoke.)"
[/message]
[set_variable]
name=have_lady
Index: wesnoth/data/units/Drake_Clasher.cfg
diff -u wesnoth/data/units/Drake_Clasher.cfg:1.21
wesnoth/data/units/Drake_Clasher.cfg:1.22
--- wesnoth/data/units/Drake_Clasher.cfg:1.21 Mon May 30 13:26:11 2005
+++ wesnoth/data/units/Drake_Clasher.cfg Mon May 30 20:34:03 2005
@@ -15,7 +15,7 @@
undead_variation=drake
cost=19
usage=fighter
-unit_description= _ "With their stumpy vestigial wings and inability to use
their great internal fire as a weapon some may think that these Drakes are
disadvantaged; they would be mistaken. To compensate they have become great
craftsmen that can fabricate weapons with emerald edges, and wear heavy armour.
The Clashers' weapons of choice are the sword and mace, which they use to great
effect. The greatest Clashers can become Drake Gladiators or Slashers."
+unit_description= _ "With their stumpy vestigial wings and inability to use
their great internal fire as a weapon some may think that these Drakes are
disadvantaged; they would be mistaken. To compensate they have become great
craftsmen that can fabricate weapons with emerald edges, and wear heavy armor.
The Clashers' weapons of choice are the sword and mace, which they use to great
effect. The greatest Clashers can become Drake Gladiators or Slashers."
get_hit_sound=groan.wav
[death]
[frame]
Index: wesnoth/data/units/Drake_Enforcer.cfg
diff -u wesnoth/data/units/Drake_Enforcer.cfg:1.1
wesnoth/data/units/Drake_Enforcer.cfg:1.2
--- wesnoth/data/units/Drake_Enforcer.cfg:1.1 Mon May 30 13:26:11 2005
+++ wesnoth/data/units/Drake_Enforcer.cfg Mon May 30 20:34:03 2005
@@ -15,7 +15,7 @@
undead_variation=drake
cost=82
usage=fighter
-unit_description= _ "With their stumpy vestigial wings and inability to use
their great internal fire as a weapon some may think that these Drakes are
disadvantaged, they would be mistaken. Drakes Enforcers protect their
vulnerable hides with thick brass armour and they arm themselves with as many
emerald edged weapons as possible to fend off whatever opponents may await
them."
+unit_description= _ "With their stumpy vestigial wings and inability to use
their great internal fire as a weapon some may think that these Drakes are
disadvantaged, they would be mistaken. Drakes Enforcers protect their
vulnerable hides with thick brass armor and they arm themselves with as many
emerald edged weapons as possible to fend off whatever opponents may await
them."
get_hit_sound=groan.wav
[resistance]
pierce=80
Index: wesnoth/data/units/Drake_Fire.cfg
diff -u wesnoth/data/units/Drake_Fire.cfg:1.22
wesnoth/data/units/Drake_Fire.cfg:1.23
--- wesnoth/data/units/Drake_Fire.cfg:1.22 Fri Apr 29 19:44:39 2005
+++ wesnoth/data/units/Drake_Fire.cfg Mon May 30 20:34:03 2005
@@ -15,7 +15,7 @@
undead_variation=drake
cost=37
usage=archer
-unit_description= _ "The great fire drakes equip themselves with silver plated
armour to defend themselves from serious injuries. Although their melee
technique is primitive, they have mastered their internal fire and are to be
feared. The most ferocious Fire Drakes become the flying configurations known
as Drake Infernos."
+unit_description= _ "The great fire drakes equip themselves with silver plated
armor to defend themselves from serious injuries. Although their melee
technique is primitive, they have mastered their internal fire and are to be
feared. The most ferocious Fire Drakes become the flying configurations known
as Drake Infernos."
get_hit_sound=groan.wav
[resistance]
fire=40
Index: wesnoth/data/units/Drake_Flare.cfg
diff -u wesnoth/data/units/Drake_Flare.cfg:1.19
wesnoth/data/units/Drake_Flare.cfg:1.20
--- wesnoth/data/units/Drake_Flare.cfg:1.19 Tue Apr 5 16:22:24 2005
+++ wesnoth/data/units/Drake_Flare.cfg Mon May 30 20:34:03 2005
@@ -17,7 +17,7 @@
undead_variation=drake
cost=37
usage=mixed fighter
-unit_description= _ "Drake Flares aspire to be leaders of their kind. While
their mastery of their internal fire is not as great as some of their kin these
Drakes have broader aspirations. They are skilled with swords, and they aspire
to be the greatest of their kind."
+unit_description= _ "Drake Flares aspire to be leaders of their kind. While
their mastery of their internal fire is not as great as some of their kin,
these Drakes have broader aspirations. They are skilled with swords, and they
aspire to be the greatest of their kind."
get_hit_sound=groan.wav
[attack]
name=sword
Index: wesnoth/data/units/Drake_Gladiator.cfg
diff -u wesnoth/data/units/Drake_Gladiator.cfg:1.16
wesnoth/data/units/Drake_Gladiator.cfg:1.17
--- wesnoth/data/units/Drake_Gladiator.cfg:1.16 Mon May 30 13:26:11 2005
+++ wesnoth/data/units/Drake_Gladiator.cfg Mon May 30 20:34:03 2005
@@ -15,7 +15,7 @@
undead_variation=drake
cost=42
usage=fighter
-unit_description= _ "With their stumpy vestigial wings and inability to use
their great internal fire as a weapon some may think that these Drakes are
disadvantaged, they would be mistaken. Drakes Gladiators protect their
vulnerable hides with thick brass armour and they arm themselves with as many
emerald edged weapons as possible to fend off whatever opponents may await
them."
+unit_description= _ "With their stumpy vestigial wings and inability to use
their great internal fire as a weapon some may think that these Drakes are
disadvantaged, they would be mistaken. Drakes Gladiators protect their
vulnerable hides with thick brass armor and they arm themselves with as many
emerald edged weapons as possible to fend off whatever opponents may await
them."
get_hit_sound=groan.wav
[resistance]
pierce=90
Index: wesnoth/data/units/Drake_Glider.cfg
diff -u wesnoth/data/units/Drake_Glider.cfg:1.21
wesnoth/data/units/Drake_Glider.cfg:1.22
--- wesnoth/data/units/Drake_Glider.cfg:1.21 Thu May 26 06:56:28 2005
+++ wesnoth/data/units/Drake_Glider.cfg Mon May 30 20:34:03 2005
@@ -15,7 +15,7 @@
undead_variation=drake
cost=16
usage=scout
-unit_description= _ "Drake Gliders wear as little armour as possible so they
can quickly escape their foes when they leave their caves. These Drakes are
competent fighters, possessing the internal fire common to many of their kin.
Gliders can also effectively use their speed to viciously slam their opponents
into submission. The best gliders can look forward to being accepted into the
ranks of the high flying Sky Drakes. From their aerial vantage point, these
drakes can see past most defensive cover. Their skill at flying allows them
the precision to target enemies under such cover"
+unit_description= _ "Drake Gliders wear as little armor as possible so they
can quickly escape their foes when they leave their caves. These Drakes are
competent fighters, possessing the internal fire common to many of their kin.
Gliders can also effectively use their speed to viciously slam their opponents
into submission. The best gliders can look forward to being accepted into the
ranks of the high flying Sky Drakes. From their aerial vantage point, these
drakes can see past most defensive cover. Their skill at flying allows them the
precision to target enemies under such cover."
get_hit_sound=groan.wav
[attack]
name=slam
Index: wesnoth/data/units/Drake_Hurricane.cfg
diff -u wesnoth/data/units/Drake_Hurricane.cfg:1.1
wesnoth/data/units/Drake_Hurricane.cfg:1.2
--- wesnoth/data/units/Drake_Hurricane.cfg:1.1 Thu May 26 06:56:28 2005
+++ wesnoth/data/units/Drake_Hurricane.cfg Mon May 30 20:34:03 2005
@@ -15,7 +15,7 @@
undead_variation=drake
cost=65
usage=scout
-unit_description= _ "Masters of the aerial realm, the Hurricane Drakes are the
elite amongst those drakes which are gifted with flight. Soaring high in the
air, they can see past most defensive cover and spit fire at their foes with
impunity."
+unit_description= _ "Masters of the aerial realm, the Hurricane Drakes are the
elite amongst those drakes which are gifted with flight. Soaring high in the
air, they can see past most defensive cover and spit fire at their foes with
impunity."
get_hit_sound=groan.wav
[resistance]
fire=50
Index: wesnoth/data/units/Drake_Inferno.cfg
diff -u wesnoth/data/units/Drake_Inferno.cfg:1.17
wesnoth/data/units/Drake_Inferno.cfg:1.18
--- wesnoth/data/units/Drake_Inferno.cfg:1.17 Tue Apr 5 16:22:24 2005
+++ wesnoth/data/units/Drake_Inferno.cfg Mon May 30 20:34:03 2005
@@ -15,7 +15,7 @@
undead_variation=drake
cost=65
usage=archer
-unit_description= _ "The flying configurations known as Drake Infernos wear
massive gold armour that is almost impenetrable. These drakes are also
practically immune to fire as they have adjusted to hiding in the cones of
volcanoes. Drake Infernos have utterly mastered their internal fire, and rival
their predecessors the Dragons in their ability to use it."
+unit_description= _ "The flying configurations known as Drake Infernos wear
massive gold armor that is almost impenetrable. These drakes are also
practically immune to fire as they have adjusted to hiding in the cones of
volcanoes. Drake Infernos have utterly mastered their internal fire, and rival
their predecessors the Dragons in their ability to use it."
get_hit_sound=groan.wav
[resistance]
fire=20
Index: wesnoth/data/units/Drake_Sky.cfg
diff -u wesnoth/data/units/Drake_Sky.cfg:1.22
wesnoth/data/units/Drake_Sky.cfg:1.23
--- wesnoth/data/units/Drake_Sky.cfg:1.22 Thu May 26 06:56:28 2005
+++ wesnoth/data/units/Drake_Sky.cfg Mon May 30 20:34:03 2005
@@ -15,7 +15,7 @@
undead_variation=drake
cost=27
usage=scout
-unit_description= _ "Sky drakes are truly the kings of the sky. Using their
momentum and fire breath as weapons these drakes are the bane of many. They can
swiftly swoop down on prey, and are usually long gone before anyone can stop
them. By attacking from the air, they can spit fire with great precision into
positions which would otherwise afford a great defensive advantage to their
foes."
+unit_description= _ "Sky drakes are truly the kings of the sky. Using their
momentum and fire breath as weapons these drakes are the bane of many. They can
swiftly swoop down on prey, and are usually long gone before anyone can stop
them. By attacking from the air, they can spit fire with great precision into
positions which would otherwise afford a great defensive advantage to their
foes."
get_hit_sound=groan.wav
[resistance]
fire=50
Index: wesnoth/data/units/Drake_Slasher.cfg
diff -u wesnoth/data/units/Drake_Slasher.cfg:1.18
wesnoth/data/units/Drake_Slasher.cfg:1.19
--- wesnoth/data/units/Drake_Slasher.cfg:1.18 Tue Apr 5 20:37:12 2005
+++ wesnoth/data/units/Drake_Slasher.cfg Mon May 30 20:34:03 2005
@@ -16,7 +16,7 @@
undead_variation=drake
cost=35
usage=fighter
-unit_description= _ "With their stumpy vestigial wings and inability to use
their great internal fire as a weapon some may think that these Drakes are
disadvantaged, they would be mistaken. To compensate they have become great
craftsmen that can fabricate weapons with emerald edges, and wear heavy armour.
The Slashers' weapon of choice is the halberd, which they use to great effect."
+unit_description= _ "With their stumpy vestigial wings and inability to use
their great internal fire as a weapon some may think that these Drakes are
disadvantaged, but they would be mistaken. To compensate they have become great
craftsmen that can fabricate weapons with emerald edges, and wear heavy armor.
The Slashers' weapon of choice is the halberd, which they use to great effect."
get_hit_sound=groan.wav
[attack]
name=sword
Index: wesnoth/data/units/Goblin_Spearman.cfg
diff -u wesnoth/data/units/Goblin_Spearman.cfg:1.7
wesnoth/data/units/Goblin_Spearman.cfg:1.8
--- wesnoth/data/units/Goblin_Spearman.cfg:1.7 Sun Mar 27 23:06:16 2005
+++ wesnoth/data/units/Goblin_Spearman.cfg Mon May 30 20:34:03 2005
@@ -14,7 +14,7 @@
advanceto=Goblin Impaler
cost=8
usage=fighter
-unit_description= _ "Goblins tend to try and make up for their general idiocy,
frailty, and lack of sophisticated weaponry by attempting to overwhelm their
foes by sheer numbers. Though lacking in decent armour or weapons, these meagre
spearmen are well-equipped for a war of attrition. The best Goblin Spearman can
look forward to becoming Goblin Impalers."
+unit_description= _ "Goblins tend to try and make up for their general idiocy,
frailty, and lack of sophisticated weaponry by attempting to overwhelm their
foes by sheer numbers. Though lacking in decent armor or weapons, these meagre
spearmen are well-equipped for a war of attrition. The best Goblin Spearman can
look forward to becoming Goblin Impalers."
get_hit_sound=orc-small-hit.wav
[attack]
name=spear
Index: wesnoth/data/units/Noble_Lord.cfg
diff -u wesnoth/data/units/Noble_Lord.cfg:1.6
wesnoth/data/units/Noble_Lord.cfg:1.7
--- wesnoth/data/units/Noble_Lord.cfg:1.6 Mon May 9 04:57:20 2005
+++ wesnoth/data/units/Noble_Lord.cfg Mon May 30 20:34:03 2005
@@ -21,7 +21,7 @@
advanceto=null
cost=150
usage=mixed fighter
-unit_description= _ "The noble leaders of many troops, Lords are especially
strong in melee combat, and also possess skill with the bow. Like lords, Lords
possess leadership skills, and improve the fighting ability of all adjacent
lower-level units."
+unit_description= _ "The noble leaders of many troops, Lords are especially
strong in melee combat, and also possess skill with the bow. Like Commanders,
Lords possess leadership skills, and improve the fighting ability of all
adjacent lower-level units."
get_hit_sound=groan.wav
[attack]
name=sword
Index: wesnoth/data/units/Saurian_Ambusher.cfg
diff -u wesnoth/data/units/Saurian_Ambusher.cfg:1.5
wesnoth/data/units/Saurian_Ambusher.cfg:1.6
--- wesnoth/data/units/Saurian_Ambusher.cfg:1.5 Tue Apr 5 16:22:24 2005
+++ wesnoth/data/units/Saurian_Ambusher.cfg Mon May 30 20:34:03 2005
@@ -15,7 +15,7 @@
undead_variation=saurian
cost=28
usage=scout
-unit_description= _ "Saurian Ambushers are highly skilled in the use of the
spear. Despite their lethargic cold blooded heritage, and their relative
frailty, they are highly valued as scouts as they can navigate through rough
terrain and around opponents. Saurian Ambushers possess the strength to take
full advantage of this fact. The best Ambushers go on to become Saurian
Flankers"
+unit_description= _ "Saurian Ambushers are highly skilled in the use of the
spear. Despite their lethargic cold blooded heritage, and their relative
frailty, they are highly valued as scouts as they can navigate through rough
terrain and around opponents. Saurian Ambushers possess the strength to take
full advantage of this fact. The best Ambushers go on to become Saurian
Flankers."
get_hit_sound=hiss.wav
ability=skirmisher
[attack]
Index: wesnoth/data/units/White_Mage.cfg
diff -u wesnoth/data/units/White_Mage.cfg:1.20
wesnoth/data/units/White_Mage.cfg:1.21
--- wesnoth/data/units/White_Mage.cfg:1.20 Sun Mar 27 23:06:16 2005
+++ wesnoth/data/units/White_Mage.cfg Mon May 30 20:34:03 2005
@@ -23,7 +23,7 @@
advanceto=Mage of Light
cost=80
usage=healer
-unit_description= _ "White Mages are weak in combat, but expert in the ways of
healing. Units placed adjacent to a White Mage will heal as though they were
resting in a village. White Mages are potent in battle against the undead,
which suffer high damage from their light beam"
+unit_description= _ "White Mages are weak in combat, but expert in the ways of
healing. Units placed adjacent to a White Mage will heal as though they were
resting in a village. White Mages are potent in battle against the undead,
which suffer high damage from their light beam."
get_hit_sound=groan.wav
[attack]
name=staff
@@ -94,7 +94,7 @@
advanceto=Mage of Light
cost=80
usage=healer
- unit_description= _ "White Mages are weak in combat, but expert in the
ways of healing. Units placed adjacent to a White Mage will heal as though they
were resting in a village. White Mages are potent in battle against the undead,
which suffer high damage from their light beam"
+ unit_description= _ "White Mages are weak in combat, but expert in the
ways of healing. Units placed adjacent to a White Mage will heal as though they
were resting in a village. White Mages are potent in battle against the undead,
which suffer high damage from their light beam."
get_hit_sound=female-hit.wav
[attack]
name=staff
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