[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Qemu-devel] [PATCH for-next 05/15] tcg-ppc64: Look through the function
From: |
Richard Henderson |
Subject: |
[Qemu-devel] [PATCH for-next 05/15] tcg-ppc64: Look through the function descriptor when profitable |
Date: |
Mon, 5 Aug 2013 08:28:40 -1000 |
Loading 32-bit immediates instead of memory will be faster.
Don't attempt to generate full 64-bit immediates.
Signed-off-by: Richard Henderson <address@hidden>
---
tcg/ppc64/tcg-target.c | 11 +++++++++++
1 file changed, 11 insertions(+)
diff --git a/tcg/ppc64/tcg-target.c b/tcg/ppc64/tcg-target.c
index ddc9581..2563253 100644
--- a/tcg/ppc64/tcg-target.c
+++ b/tcg/ppc64/tcg-target.c
@@ -722,6 +722,17 @@ static void tcg_out_call(TCGContext *s, tcg_target_long
arg,
#else
TCGReg reg = arg;
if (const_arg) {
+ uintptr_t tgt = ((uintptr_t *)arg)[0];
+ uintptr_t toc = ((uintptr_t *)arg)[1];
+
+ /* Look through the function descriptor, if profitable. */
+ if (tgt == (int32_t)tgt && toc == (int32_t)toc) {
+ tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_R2, toc);
+ tcg_out_b(s, lk, tgt);
+ return;
+ }
+
+ /* Avoid generating two full 64-bit constants. */
reg = TCG_REG_R2;
tcg_out_movi(s, TCG_TYPE_I64, reg, arg);
}
--
1.8.3.1
- [Qemu-devel] [PATCH for-next 00/15] Collection of improvements for tcg/ppc64, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 01/15] tcg-ppc64: Avoid code for nop move, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 02/15] tcg-ppc64: Add an LK argument to tcg_out_call, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 03/15] tcg-ppc64: Use the branch absolute instruction when possible, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 04/15] tcg-ppc64: Don't load the static chain from TCG, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 05/15] tcg-ppc64: Look through the function descriptor when profitable,
Richard Henderson <=
- [Qemu-devel] [PATCH for-next 06/15] tcg-ppc64: Move AREG0 to r31, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 07/15] tcg-ppc64: Tidy register allocation order, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 08/15] tcg-ppc64: Create PowerOpcode, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 09/15] tcg-ppc64: Handle long offsets better, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 10/15] tcg-ppc64: Use indirect jump threading, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 11/15] tcg-ppc64: Setup TCG_REG_TB, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 12/15] tcg-ppc64: Use TCG_REG_TB in tcg_out_movi and tcg_out_mem_long, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 14/15] tcg-ppc64: Streamline tcg_out_tlb_read, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 15/15] tcg-ppc64: Implement CONFIG_QEMU_LDST_OPTIMIZATION, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 13/15] tcg-ppc64: Tidy tcg_target_qemu_prologue, Richard Henderson, 2013/08/05