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[Qemu-devel] [PATCH for-next 03/15] tcg-ppc64: Use the branch absolute i
From: |
Richard Henderson |
Subject: |
[Qemu-devel] [PATCH for-next 03/15] tcg-ppc64: Use the branch absolute instruction when possible |
Date: |
Mon, 5 Aug 2013 08:28:38 -1000 |
... before falling back to an indirect branch.
Signed-off-by: Richard Henderson <address@hidden>
---
tcg/ppc64/tcg-target.c | 31 ++++++++++++++++++-------------
1 file changed, 18 insertions(+), 13 deletions(-)
diff --git a/tcg/ppc64/tcg-target.c b/tcg/ppc64/tcg-target.c
index 94960a3..fce3e5d 100644
--- a/tcg/ppc64/tcg-target.c
+++ b/tcg/ppc64/tcg-target.c
@@ -173,13 +173,17 @@ static const int tcg_target_callee_save_regs[] = {
TCG_REG_R31
};
+static inline bool in_range_b(intptr_t disp)
+{
+ return disp >= -0x4000000 && disp < 0x4000000;
+}
+
static uint32_t reloc_pc24_val (void *pc, tcg_target_long target)
{
tcg_target_long disp;
disp = target - (tcg_target_long) pc;
- if ((disp << 38) >> 38 != disp)
- tcg_abort ();
+ assert(in_range_b(disp));
return disp & 0x3fffffc;
}
@@ -195,8 +199,7 @@ static uint16_t reloc_pc14_val (void *pc, tcg_target_long
target)
tcg_target_long disp;
disp = target - (tcg_target_long) pc;
- if (disp != (int16_t) disp)
- tcg_abort ();
+ assert(disp == (int16_t)disp);
return disp & 0xfffc;
}
@@ -454,6 +457,7 @@ static int tcg_target_const_match (tcg_target_long val,
#define FXM(b) (1 << (19 - (b)))
#define LK 1
+#define AA 2
#define TAB(t, a, b) (RT(t) | RA(a) | RB(b))
#define SAB(s, a, b) (RS(s) | RA(a) | RB(b))
@@ -688,17 +692,18 @@ static void tcg_out_xori32(TCGContext *s, TCGReg dst,
TCGReg src, uint32_t c)
tcg_out_zori32(s, dst, src, c, XORI, XORIS);
}
-static void tcg_out_b (TCGContext *s, int mask, tcg_target_long target)
+static void tcg_out_b(TCGContext *s, int lk, tcg_target_long target)
{
- tcg_target_long disp;
+ tcg_target_long disp = target - (tcg_target_long) s->code_ptr;
- disp = target - (tcg_target_long) s->code_ptr;
- if ((disp << 38) >> 38 == disp)
- tcg_out32 (s, B | (disp & 0x3fffffc) | mask);
- else {
- tcg_out_movi (s, TCG_TYPE_I64, 0, (tcg_target_long) target);
- tcg_out32 (s, MTSPR | RS (0) | CTR);
- tcg_out32 (s, BCCTR | BO_ALWAYS | mask);
+ if (in_range_b(disp)) {
+ tcg_out32(s, B | (disp & 0x3fffffc) | lk);
+ } else if (in_range_b(target)) {
+ tcg_out32(s, B | AA | target | lk);
+ } else {
+ tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_R0, target);
+ tcg_out32 (s, MTSPR | RS(TCG_REG_R0) | CTR);
+ tcg_out32 (s, BCCTR | BO_ALWAYS | lk);
}
}
--
1.8.3.1
- [Qemu-devel] [PATCH for-next 00/15] Collection of improvements for tcg/ppc64, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 01/15] tcg-ppc64: Avoid code for nop move, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 02/15] tcg-ppc64: Add an LK argument to tcg_out_call, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 03/15] tcg-ppc64: Use the branch absolute instruction when possible,
Richard Henderson <=
- [Qemu-devel] [PATCH for-next 04/15] tcg-ppc64: Don't load the static chain from TCG, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 05/15] tcg-ppc64: Look through the function descriptor when profitable, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 06/15] tcg-ppc64: Move AREG0 to r31, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 07/15] tcg-ppc64: Tidy register allocation order, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 08/15] tcg-ppc64: Create PowerOpcode, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 09/15] tcg-ppc64: Handle long offsets better, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 10/15] tcg-ppc64: Use indirect jump threading, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 11/15] tcg-ppc64: Setup TCG_REG_TB, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 12/15] tcg-ppc64: Use TCG_REG_TB in tcg_out_movi and tcg_out_mem_long, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 14/15] tcg-ppc64: Streamline tcg_out_tlb_read, Richard Henderson, 2013/08/05