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[Qemu-devel] [PATCH for-next 00/15] Collection of improvements for tcg/p
From: |
Richard Henderson |
Subject: |
[Qemu-devel] [PATCH for-next 00/15] Collection of improvements for tcg/ppc64 |
Date: |
Mon, 5 Aug 2013 08:28:35 -1000 |
About half of these patches are focused on reducing the number of
full 64-bit constants that need to be generated for addresses:
E.g. patch 5, looking through the function descriptor. If the
program is built --disable-pie, the elements of the function
descriptors are all 32-bit constants.
E.g. the end result of indirect jump threading + TCG_REG_TB.
Before, we reserve 6 insn slots to generate the full 64-bit address.
After, we use 2 insns -- addis + ld -- to load the full 64-bit
address from the indirection slot.
The second patch could probably be reverted. I'd planned to be
able to use the same conditional call + tail call scheme as ARM,
but I'd forgotten the need for a conditional store to go along
with that. OTOH, it might still turn out to be useful somewhere.
r~
Richard Henderson (15):
tcg-ppc64: Avoid code for nop move
tcg-ppc64: Add an LK argument to tcg_out_call
tcg-ppc64: Use the branch absolute instruction when possible
tcg-ppc64: Don't load the static chain from TCG
tcg-ppc64: Look through the function descriptor when profitable
tcg-ppc64: Move AREG0 to r31
tcg-ppc64: Tidy register allocation order
tcg-ppc64: Create PowerOpcode
tcg-ppc64: Handle long offsets better
tcg-ppc64: Use indirect jump threading
tcg-ppc64: Setup TCG_REG_TB
tcg-ppc64: Use TCG_REG_TB in tcg_out_movi and tcg_out_mem_long
tcg-ppc64: Tidy tcg_target_qemu_prologue
tcg-ppc64: Streamline tcg_out_tlb_read
tcg-ppc64: Implement CONFIG_QEMU_LDST_OPTIMIZATION
configure | 2 +-
include/exec/exec-all.h | 7 +-
tcg/ppc64/tcg-target.c | 1079 ++++++++++++++++++++++++++---------------------
tcg/ppc64/tcg-target.h | 2 +-
4 files changed, 598 insertions(+), 492 deletions(-)
--
1.8.3.1
- [Qemu-devel] [PATCH for-next 00/15] Collection of improvements for tcg/ppc64,
Richard Henderson <=
- [Qemu-devel] [PATCH for-next 01/15] tcg-ppc64: Avoid code for nop move, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 02/15] tcg-ppc64: Add an LK argument to tcg_out_call, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 03/15] tcg-ppc64: Use the branch absolute instruction when possible, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 04/15] tcg-ppc64: Don't load the static chain from TCG, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 05/15] tcg-ppc64: Look through the function descriptor when profitable, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 06/15] tcg-ppc64: Move AREG0 to r31, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 07/15] tcg-ppc64: Tidy register allocation order, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 08/15] tcg-ppc64: Create PowerOpcode, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 09/15] tcg-ppc64: Handle long offsets better, Richard Henderson, 2013/08/05
- [Qemu-devel] [PATCH for-next 10/15] tcg-ppc64: Use indirect jump threading, Richard Henderson, 2013/08/05