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Re: [Nel] Compiling Object Viewer w/Release config


From: Cyril 'Hulud' Corvazier
Subject: Re: [Nel] Compiling Object Viewer w/Release config
Date: Mon, 4 Mar 2002 17:14:59 +0100

Hi Robert,

> g:\CODE\NEL\SRC\3d/ps_attrib_maker_helper.h(327) : fatal error C1076: 
> compiler limit : internal heap limit reached; use /Zm to
specify a higher limit

Ok, i have passed the /Zm option to 400 in release for object viewer.
Now this option is 400% in release and releasedebug, 500% in debugfast.

> G:\code\nel\src\3d\anim_detail_trav.cpp(26) : fatal error C1852: 
> '../obj/Release/3d.pch' is not a valid precompiled header file
> clip_trav.cpp

Nel3d now uses precompilated headers to speedup compilation time. It looks like 
MSVisual have some problems
to handle this correctly. Try to delete all temporary files by hand 
(../obj/*.*) and rebuild all. Then it should be ok.

Hld.




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