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Re: [Nel] open source MMORPG and hacks/cheats question (probably off top


From: Vincent Caron
Subject: Re: [Nel] open source MMORPG and hacks/cheats question (probably off topic)
Date: 16 Dec 2001 19:12:38 +0100

There's a bit more than the 'security through obscurity' debate in this
question. It is actually more a question of trust, or if you prefer,
_what_ or _who_ needs to be secured ? The game ? The player moves ? The
server knowledge ?

Eric S. Raymond (with a nice link to Carmack's tought about this) did a
nice essay, back to the time where 'cheating drivers' (making walls
transparent) were about to be unveiled for FPS games :

http://www.tuxedo.org/~esr/writings/quake-cheats.html




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