[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [gnugo-devel] 9x9 go
From: |
Gunnar Farneback |
Subject: |
Re: [gnugo-devel] 9x9 go |
Date: |
Sat, 06 Dec 2003 23:49:27 +0100 |
User-agent: |
EMH/1.14.1 SEMI/1.14.3 (Ushinoya) FLIM/1.14.2 (Yagi-Nishiguchi) APEL/10.3 Emacs/20.7 (sparc-sun-solaris2.7) (with unibyte mode) |
Evan wrote:
> There's been some talk on the computer-go list recently about 9x9 go.
> Gnugo, like many programs, is not very good at 9x9. In fact, one could
> say it is quite bad, since I've seen amatuer 2-3d players beat it a 4
> stone handicap, and I think stronger players can win at 5 stones
> regularly. Such games almost always involve a variety of very bad moves.
> Is there interest in improving it? If other people are interested in
> doing or helping with the tuning, I would be happy to start collecting
> test cases. But, if no one else is interested, then I doubt that such an
> effort would really be worth my time.
I can do some tuning.
/Gunnar
- [gnugo-devel] 9x9 go, Evan Berggren Daniel, 2003/12/06
- Re: [gnugo-devel] 9x9 go,
Gunnar Farneback <=
- Re: [gnugo-devel] 9x9 go, Evan Berggren Daniel, 2003/12/06
- Re: [gnugo-devel] 9x9 go, Dan Stromberg, 2003/12/06
- Re: [gnugo-devel] 9x9 go, Evan Berggren Daniel, 2003/12/07
- Re: [gnugo-devel] 9x9 go, Gunnar Farneback, 2003/12/07
- Re: [gnugo-devel] 9x9 go, bump, 2003/12/07
- Re: [gnugo-devel] 9x9 go, Dan Stromberg, 2003/12/07
- Re: [gnugo-devel] 9x9 go, Heikki Levanto, 2003/12/07
- Re: [gnugo-devel] 9x9 go, Evan Berggren Daniel, 2003/12/07