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Re: [Gnash-dev] YouTube using SWF10 today


From: Alessandro Pignotti
Subject: Re: [Gnash-dev] YouTube using SWF10 today
Date: Tue, 23 Mar 2010 16:02:03 +0100
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On Tuesday 23 March 2010 10:22:51 strk wrote:
> On Mon, Mar 15, 2010 at 07:49:19PM +0100, Alessandro Pignotti wrote:
> > I may be interested in supporting a compatible interface, what do you
> > need?
> >
> > I think that we could actually discuss a flexible interface between the
> > projects. Right now Lightspark supports AS3 to a very large extend, but
> > has very poor AS1/2 capabilities. As I'm not really willing to implement
> > a mostly obsolescent feature, which is already correctly supported by
> > Gnash, I though we could define a message passing/event based interface
> > that would guarantee
> >
> > -) Support in lightspark for AS1/2 based components
> > -) LocalConnection based communications between SWF loaded in the players
> > -) Bidirectional event passing
> >
> > Let me know if you could be interested in such design
> 
> What I had in mind was a very simple command-line interface,
> nothing that complex.
> 
> --strk;

Ok, what command line options do you need? Moreover, as I'm fixing a couple of 
last robustness issues, I'm planning on releasing a first version of lightspark 
in a week and a gnash-compatible command line interface would be a nice 
feature to include in this release.

Cheers,
Alessandro

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