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Re[2]: [Gnash-dev] youtube profiling
From: |
Udo Giacomozzi |
Subject: |
Re[2]: [Gnash-dev] youtube profiling |
Date: |
Fri, 4 May 2007 13:32:17 +0200 |
Hello strk,
Friday, May 4, 2007, 11:36:26 AM, you wrote:
s> Based on the profiling, the bottlneck is still in the renderer,
s> at least for AGG (not for opengl!!).
I expect AGG not to perform extremely well for video, but a modern CPU
should be fast enough to never drop any frames for a 30fps video,
hmmm.
I fixed invalidated bounds for video. It now re-renders only the
relevant part *and* avoids any rendering when there is no new video
frame <- could improve performance.
Please profile again...
Udo
- Re[2]: [Gnash-dev] youtube profiling, (continued)
- Re[2]: [Gnash-dev] youtube profiling, Udo Giacomozzi, 2007/05/03
- Re: [Gnash-dev] youtube profiling, strk, 2007/05/03
- Re[2]: [Gnash-dev] youtube profiling, Udo Giacomozzi, 2007/05/03
- Re: [Gnash-dev] youtube profiling, strk, 2007/05/03
- Re[2]: [Gnash-dev] youtube profiling, Udo Giacomozzi, 2007/05/03
- Re: [Gnash-dev] youtube profiling, strk, 2007/05/04
- Re[2]: [Gnash-dev] youtube profiling,
Udo Giacomozzi <=
- Re: [Gnash-dev] youtube profiling, strk, 2007/05/04
- Re: [Gnash-dev] youtube profiling, strk, 2007/05/04
- Re: [Gnash-dev] youtube profiling, strk, 2007/05/04
- Re: [Gnash-dev] youtube profiling, strk, 2007/05/04
- Re[2]: [Gnash-dev] youtube profiling, Udo Giacomozzi, 2007/05/04
- Re: [Gnash-dev] youtube profiling, Rob Savoye, 2007/05/04
- Re: [Gnash-dev] youtube profiling, strk, 2007/05/06
- Re: [Gnash-dev] youtube profiling (-O2 and inlining), strk, 2007/05/04
- Re[2]: [Gnash-dev] youtube profiling (-O2 and inlining), Udo Giacomozzi, 2007/05/04
- Re[3]: [Gnash-dev] youtube profiling (-O2 and inlining), Udo Giacomozzi, 2007/05/04