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Re: [Gnash-dev] goodbye backend/ welcome gui/ ?
From: |
Rob Savoye |
Subject: |
Re: [Gnash-dev] goodbye backend/ welcome gui/ ? |
Date: |
Fri, 14 Jul 2006 12:13:01 -0600 |
User-agent: |
Thunderbird 1.5 (X11/20051201) |
Bastiaan Jacques wrote:
> And such a threaded design would require some locking mechanism since
> OpenGL doesn't like threads.
There is a small project called "Fast Events for SDL", that merely
uses the thread to wait for events (mouse, keyboard), and pumps the SDL
event loop at a much higher rate than the default. This wouldn't effect
OpenGL< as it's purely input event oriented. I implemented this in
GameSWF, but never used it in Gnash since I mostly use the GTK frontend
because of the plugin.
- rob -