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[Enigma-devel] Bank-O-mat works not as intended

From: oxydmaster
Subject: [Enigma-devel] Bank-O-mat works not as intended
Date: Thu, 27 Dec 2007 00:43:13 +0100


I'm the author of the level "Bank-O-mat", a slight modification of an old esprit landscape.

The trick of the level should be the revaluing of each 5 cent to 10 cent with a wooden block grown be a seed.

But you have plenty of time with the 5 cents. 

If you run as fast as you can inserting the 5 cents you should see the door opening for a too short amount of time for slipping through.

If the adjusting of the coinslots is too difficult the bank-o-mat could spend some 10 cents, or maybe someone has a better idea.

Sven Siggelkow

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