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[Enigma-devel] High-resolution timing in lua?
From: |
Markus Laire |
Subject: |
[Enigma-devel] High-resolution timing in lua? |
Date: |
Mon, 23 Apr 2007 20:57:48 +0300 |
Is there any way to get sub-second timing in enigma-levels?
I'm working on a level which currently takes 2-3 seconds for its
initialization routines (with 1 MHz CPU). I'd like to be able to time
different functions to see where that time is spent, but I havn't
found any way to get sub-second timing in lua.
--
Markus Laire
- [Enigma-devel] High-resolution timing in lua?,
Markus Laire <=