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[Enigma-devel] High-resolution timing in lua?


From: Markus Laire
Subject: [Enigma-devel] High-resolution timing in lua?
Date: Mon, 23 Apr 2007 20:57:48 +0300

Is there any way to get sub-second timing in enigma-levels?

I'm working on a level which currently takes 2-3 seconds for its
initialization routines (with 1 MHz CPU). I'd like to be able to time
different functions to see where that time is spent, but I havn't
found any way to get sub-second timing in lua.

--
Markus Laire




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