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Re: [Enigma-devel] run of validity of world records
From: |
Ronald Lamprecht |
Subject: |
Re: [Enigma-devel] run of validity of world records |
Date: |
Wed, 29 Nov 2006 13:27:50 +0100 |
User-agent: |
Mozilla Thunderbird 1.0.7 (Windows/20050923) |
Hi,
address@hidden wrote:
you're right the seeds are supposed to burn,
I already reported it to Ronald and Andreas Lochmann is going to fix
it.
Andreas, you are, aren't you?
The fixed trunk version is attached (ss09_1.xml).
We should be suspicious to levels who can be solved in a couple of
seconds. Either there's a shortcut the author diddn't realize or sthg.
has been changed in the engine so the level become easier.
Ciao
Sven Siggelkow
JS> I just completed "The Builder" in 4 seconds again, without hitting the
JS> top-left oxyd first. Occasionally, if the fire burns a certain way,
JS> there's a path with no fire along one of the walls to the oxyd (for
JS> example if a burning square along the top wall ignites the square
JS> below it but not to its right). If you match up the bottom two oxyds
JS> first, then the top-right and top-left, the level can be completed in
JS> 4 seconds. Also, is it a bug that the fire won't burn the seeds, like
JS> it used to in earlier versions? It makes the level very easy -- just
JS> wait on top of a seed, without picking it up, until the fire passes.
JS> Jacob
I just wrote a fix for the other shortcuts. The fire starts completly
around the top-left oxyd and burns a little longer. If no one finds a
shortcut and Sven aggrees we should take the attached ss09_2.xml - the
score and release numbers are increased. (But it is still marked as
"test", no scores will yet be recorded).
Ronald
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd"
xmlns:el="http://enigma-game.org/schema/level/1">
<el:protected>
<el:info el:type="level">
<el:identity el:title="The Builder" el:subtitle="" el:id="ss9"/>
<el:version el:score="1" el:release="1" el:revision="0"
el:status="released"/>
<el:author el:name="Sven Siggelkow" el:email="" el:homepage=""/>
<el:copyright>Copyright © 2003 Sven Siggelkow</el:copyright>
<el:license el:type="GPL v2.0 or above" el:open="true"/>
<el:compatibility el:enigma="0.92">
</el:compatibility>
<el:modes el:easy="false" el:single="true" el:network="false"/>
<el:comments>
<el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
</el:comments>
<el:score el:easy="-" el:difficult="-"/>
</el:info>
<el:luamain><![CDATA[
levelw = 20
levelh = 13
create_world(levelw, levelh)
oxyd_default_flavor = "a"
set_actor("ac-blackball", 8.5,6.5)
enigma.ConserveLevel=FALSE
fill_floor("fl-himalaya", 0,0, levelw,levelh)
fill_floor("fl-leaves", 14,7, 4,3)
fill_items("it-burnable", 1, 1, 18, 11)
enigma.KillItem(16,7)
enigma.KillItem(17,8)
enigma.KillItem(16,9)
for x = 1, levelw - 2 do
for y = 1, levelh - 2 do
enigma.SetAttrib(enigma.GetFloor(x,y), "burnable", TRUE)
end
end
function renderLine( line, pattern)
for i=1, strlen(pattern) do
local c = strsub( pattern, i, i)
if c == "#" then
set_stone("st-wood", i-1,line)
elseif c =="P" then
set_stone("st-pull", i-1,line)
elseif c =="f" then
set_item("it-burnable_ignited", i-1,line)
elseif c=="O" then
oxyd(i-1,line)
elseif c=="." then
set_item("it-seed", i-1,line)
elseif c=="o" then
set_item("it-seed_nowood", i-1,line)
end
end
end
-- 01234567890123456789
renderLine(00 , "####################")
renderLine(01 , "#Of # # O#")
renderLine(02 , "#f ### o #")
renderLine(03 , "# # o P #")
renderLine(04 , "# #")
renderLine(05 , "# # #")
renderLine(06 , "# #. #")
renderLine(07 , "# . . #")
renderLine(08 , "# P #")
renderLine(09 , "# # #")
renderLine(10 , "# o . # o #")
renderLine(11 , "#O .O#")
renderLine(12 , "####################")
-- 01234567890123456789
]]></el:luamain>
<el:i18n>
<el:string el:key="title">
<el:english el:translate="false"/>
</el:string>
</el:i18n>
</el:protected>
</el:level>
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd"
xmlns:el="http://enigma-game.org/schema/level/1">
<el:protected>
<el:info el:type="level">
<el:identity el:title="The Builder" el:subtitle="" el:id="ss9"/>
<el:version el:score="2" el:release="2" el:revision="1" el:status="test"/>
<el:author el:name="Sven Siggelkow" el:email="" el:homepage=""/>
<el:copyright>Copyright © 2003 Sven Siggelkow</el:copyright>
<el:license el:type="GPL v2.0 or above" el:open="true"/>
<el:compatibility el:enigma="1.00">
</el:compatibility>
<el:modes el:easy="false" el:single="true" el:network="false"/>
<el:comments>
<el:code>
Lua 5.1 and XML converted by Leveladministrators
1.00 fire system adaption by Andreas Lochmann
Shortcut fixing by Ronald Lamprecht
</el:code>
</el:comments>
<el:score el:easy="-" el:difficult="-"/>
</el:info>
<el:luamain><![CDATA[
levelw = 20
levelh = 14
create_world(levelw, levelh)
oxyd_default_flavor = "a"
set_actor("ac-blackball", 8.5,6.5)
enigma.ConserveLevel=FALSE
fill_floor("fl-himalaya", 0,0, levelw,levelh)
fill_floor("fl-leaves", 14,7, 4,3)
fill_items("it-burnable", 1, 1, 18, 11)
enigma.KillItem(16,7)
enigma.KillItem(17,8)
enigma.KillItem(16,9)
for x = 1, levelw - 2 do
for y = 1, levelh - 3 do
enigma.SetAttrib(enigma.GetFloor(x,y), "burnable", TRUE)
enigma.SetAttrib(enigma.GetFloor(x,y), "eternal", TRUE)
end
end
function renderLine( line, pattern)
for i=1, strlen(pattern) do
local c = strsub( pattern, i, i)
if c == "#" then
set_stone("st-wood", i-1,line)
elseif c =="P" then
set_stone("st-pull", i-1,line)
elseif c =="f" then
set_item("it-burnable_ignited", i-1,line)
elseif c=="O" then
oxyd(i-1,line)
elseif c=="." then
set_item("it-seed", i-1,line)
elseif c=="o" then
set_item("it-seed_nowood", i-1,line)
elseif c=="T" then
set_stone("st-timer", i-1,line, {loop = 1, interval = 1,
action="callback", target="end_fire"})
end
end
end
fire_time = 0
function end_fire()
fire_time = fire_time + 1
for x = 1, levelw - 2 do
for y = 1, levelh - 3 do
if x < fire_time * 0.9 - 3 and y < fire_time * 0.9 - 3 then
enigma.SetAttrib(enigma.GetFloor(x,y), "eternal", FALSE)
end
end
end
end
-- 01234567890123456789
renderLine(00 , "####################")
renderLine(01 , "#Of # # O#")
renderLine(02 , "#ff ### o #")
renderLine(03 , "# # o P #")
renderLine(04 , "# #")
renderLine(05 , "# # #")
renderLine(06 , "# #. #")
renderLine(07 , "# . . #")
renderLine(08 , "# P #")
renderLine(09 , "# # #")
renderLine(10 , "# o . # o #")
renderLine(11 , "#O .O#")
renderLine(12 , "####################")
renderLine(13 , "T###################")
-- 01234567890123456789
]]></el:luamain>
<el:i18n>
<el:string el:key="title">
<el:english el:translate="false"/>
</el:string>
</el:i18n>
</el:protected>
</el:level>
- [Enigma-devel] BUG?: "Dance with Me" has impossible world record ??, Markus Laire, 2006/11/28
- Re: [Enigma-devel] BUG?: "Dance with Me" has impossible world record ??, Raoul, 2006/11/28
- [Enigma-devel] run of validity of world records, Ronald Lamprecht, 2006/11/28
- Re: [Enigma-devel] run of validity of world records, Johannes Laire, 2006/11/28
- Re: [Enigma-devel] run of validity of world records, Raoul, 2006/11/28
- Re: [Enigma-devel] run of validity of world records, Andreas Lochmann, 2006/11/28
- Re: [Enigma-devel] run of validity of world records, Raoul, 2006/11/28
- Re: [Enigma-devel] run of validity of world records, Jacob Scott, 2006/11/28
- Re[2]: [Enigma-devel] run of validity of world records, oxydmaster, 2006/11/29
- Re: Re[2]: [Enigma-devel] run of validity of world records, Markus Laire, 2006/11/29
- Re: [Enigma-devel] run of validity of world records,
Ronald Lamprecht <=
- Re: Re[2]: [Enigma-devel] run of validity of world records, s193271, 2006/11/29