|
From: | Markus Laire |
Subject: | Re: [Enigma-devel] Mas Microban 43 Issues |
Date: | Mon, 27 Dec 2004 12:49:47 +0200 |
User-agent: | Mozilla Thunderbird 1.0 (X11/20041206) |
Ryan Lortie wrote:
Mas Microban 43 has 3 problems: Problem 1: It is unnecessarily and annoyingly difficult. Problem 2: It is ocasionally impossible to beat. Problem 3: It is always trivial to beat it. I'd better elaborate :)Problem 1: Enigma isn't the best possible interface to Sokoban to begin with. Having a marble makes it very easy to accidentally knock blocks that you didn't mean to.
That does make sokoban-type levels a lot harder in Enigma, than they would normally be. Still I kind-of like it - I like challenges ;)
I've been wondering if someone could add Mas Microban 133-135 to Enigma, preferably with water around... (You can see these levels e.g. in EasySok (http://easysok.sourceforge.net/)
(Ok, perhaps I'm not 100% serious in this... or am I ;) )
Problem 2: Due to the random placement of the oxyd stones each time the level is played, sometimes the stones get placed *behind* the two floor switches at the bottom. This makes the level impossible to beat.
At least in enigma-devel-0.90-patch-77 this is fixed, and stones never get placed behinds those two floor switches.
Problem 3: If at the start of the level you immediately hurl your marble into the water you become invincible for a short time and can simply touch the oxyd stones from the outside of the level.
This too is fixed in newer enigma-versions. -- Markus Laire <Jam. 1:5-6>
[Prev in Thread] | Current Thread | [Next in Thread] |