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[Enigma-devel] Mas Microban 43 Issues


From: Ryan Lortie
Subject: [Enigma-devel] Mas Microban 43 Issues
Date: Wed, 22 Dec 2004 22:41:41 -0500 (EST)

Mas Microban 43 has 3 problems:

Problem 1: It is unnecessarily and annoyingly difficult.
Problem 2: It is ocasionally impossible to beat.
Problem 3: It is always trivial to beat it.

I'd better elaborate :)

Problem 1: Enigma isn't the best possible interface to Sokoban to begin with. Having a marble makes it very easy to accidentally knock blocks that you didn't mean to. Being in a level with water is even worse (plus, the code that auto-detects impossible-to-resolve situations and turns the blocks into death blocks doesn't work in water levels.) Being in a water level is also the root cause of Problem 3.

Problem 2: Due to the random placement of the oxyd stones each time the level is played, sometimes the stones get placed *behind* the two floor switches at the bottom. This makes the level impossible to beat.

Problem 3: If at the start of the level you immediately hurl your marble into the water you become invincible for a short time and can simply touch the oxyd stones from the outside of the level.

Thanks.  Cheers.





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