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From: | Markus Laire |
Subject: | [Enigma-devel] Changed behaviour in 0.90 & par-scores |
Date: | Sun, 21 Nov 2004 11:48:54 +0200 |
User-agent: | Mozilla Thunderbird 0.9 (X11/20041103) |
This change affects at least level "Space Pirates", where I used this in my solution. (Enigma #32, file=level6a)
Change 2: In 0.81, when you respawn on top of emptiness, you got protective shell for 1-2 seconds. It was possible to use this in some levels to pass impassable areas. e.g. in "Space Pirates" and "Easily Inflammable" (Enigma2 #51, file=martin95)
Similar to this was a bug where you could get that protective shell if you pressed F3 immediately after your marble appeared after respawn, even on normal ground. (e.g. in level "Block the Way" (Enigma2 #70, file=RayWick003) you could use this to get in the middle on the pool - which of cource was of no use in this level.)
I'm not sure if more levels are affected. Anyway I think that no par-scores should be taken from 0.81 version for these levels, because it was possible to solve these in a way that it not possible anymore.
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