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[Enigma-devel] new bugs :)

From: Andrzej Szombierski
Subject: [Enigma-devel] new bugs :)
Date: Fri, 16 Aug 2002 00:05:20 +0200 (CEST)

1. If a MovableStone is pushed (with ImpulseStone or whatever) onto the
ball, it doesn't crush. It can be easily fixed this way, but...
--- object_mixins.hh.orig       Thu Aug 15 22:20:10 2002
+++ object_mixins.hh    Thu Aug 15 23:52:02 2002
@@ -68,6 +68,7 @@
         MovableStone() {}
         bool on_move() { return true; }
+        void actor_inside(Actor *a) {SendMessage(a, "shatter");}
         StoneResponse actor_hit(const StoneContact &sc)

2. ... if the center of the ball is outside the stone, it still
survives. The same thing happens with st-bolder or st-puzzle running over
the marble.

Any ideas?

Andrzej Szombierski
address@hidden / address@hidden / address@hidden

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