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[Enigma-devel] new bugs :)
From: |
Andrzej Szombierski |
Subject: |
[Enigma-devel] new bugs :) |
Date: |
Fri, 16 Aug 2002 00:05:20 +0200 (CEST) |
1. If a MovableStone is pushed (with ImpulseStone or whatever) onto the
ball, it doesn't crush. It can be easily fixed this way, but...
--- object_mixins.hh.orig Thu Aug 15 22:20:10 2002
+++ object_mixins.hh Thu Aug 15 23:52:02 2002
@@ -68,6 +68,7 @@
MovableStone() {}
bool on_move() { return true; }
+ void actor_inside(Actor *a) {SendMessage(a, "shatter");}
StoneResponse actor_hit(const StoneContact &sc)
{
2. ... if the center of the ball is outside the stone, it still
survives. The same thing happens with st-bolder or st-puzzle running over
the marble.
Any ideas?
Andrzej Szombierski
address@hidden / address@hidden / address@hidden
- [Enigma-devel] new bugs :),
Andrzej Szombierski <=