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Re: [Enigma-devel] Problem with bouncing
From: |
Andrzej Szombierski |
Subject: |
Re: [Enigma-devel] Problem with bouncing |
Date: |
Thu, 8 Aug 2002 21:05:05 +0200 (CEST) |
On Thu, 8 Aug 2002, Daniel Heck wrote:
> Andrzej Szombierski <address@hidden> wrote:
>
> > I have encountered some problems (especially in level2b.lua a.k.a
> > "Space Odyssey") when the marble bouncess off two walls continuously.
> > It seems to sometimes change its direction. More precisely: when
> > placed between two vertical walls and moved "almost horizontally" so
> > it should slowly move up/down, the marble after hitting the walls for
> > some time starts moving in the reverse direction.
>
> Yes, this is a known "problem". It used to be intentional: Stones in
> Enigma have rounded corners, so the behaviour you describe is more or
> less realistic. I've had a few complaints about this "feature" so I may
> change it in the future.
>
> > I've had some problems with compiling the CVS version so I tested only
> > 0.40a.
>
> What kinds of problems? The CVS version seems to work for everyone else
> -- at least I haven't heard any complaints so far... Could you give us
> some details?
It's ok. I think I've had some broken SDL header files.
>
> --
> Daniel Heck address@hidden
> Bergheimerstr. 137
> 69115 Heidelberg tel +49-6221-656047
>
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>
Andrzej Szombierski
address@hidden / address@hidden / address@hidden