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Re: [Enigma-devel] New Version, due to the many new levels? ;)
From: |
Nat Pryce |
Subject: |
Re: [Enigma-devel] New Version, due to the many new levels? ;) |
Date: |
Fri, 5 Jul 2002 18:17:50 +0100 |
Daniel Heck wrote:
> Quite true, there are lots of new levels in CVS, but I don't think I
> will make yet another "game engine with assorted example levels"
> release: incremental updates simply don't work that well for games.
Personally I think that incremental releases would work well for a game like
Enigma that is divided into many unrelated levels. I regularly pull the
latest version from CVS so that I have new levels to play. Frequent
releases would let players have the similar access to the new levels and as
a side effect would increase the visibility of the project.
Cheers,
Nat.