[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Enigma-devel] New Version, due to the many new levels? ;)
From: |
Martin Hawlisch |
Subject: |
Re: [Enigma-devel] New Version, due to the many new levels? ;) |
Date: |
Fri, 5 Jul 2002 17:21:34 +0200 (MEST) |
Daniel Heck wrote:
> Quite true, there are lots of new levels in CVS, but I don't think I
> will make yet another "game engine with assorted example levels"
> release: incremental updates simply don't work that well for games.
Eric S. Raymond says: "Release Early, Release Often"
http://www.tuxedo.org/~esr/writings/cathedral-bazaar/cathedral-bazaar/index.html
> So the next release will probably be "the real thing" (i.e. version 1.0)
> and not a new development snapshot.
For me a 1.0 should really have all the features the original Oxyd had. But
we should have a new release soon, so there should now be a feature-freeze to
fix current bugs, and a stable development release.
>Here is my current wishlist for
> Enigma 1.0:
Enigma 0.5?
> - smooth scrolling
... on a per level basis.
> - 99 levels :-)
Hmmm, you want to have 99 Levels but no example levels and no new features.
Hmmm, will be hard to reach.
> - easy inclusion of "level packs"
> - saveable settings (mouse speed, fullscreen, sound volume)
> - more documentation
> - more sound effects!
agreed.
> Most other features will have to wait for Enigma2 :-)
>
> It's hard to estimate how long it will take Enigma to become ready for
> its first major release. Maybe end of July?
... my 2cent.
--
Cheers, Martin.
http://www.hawlisch.de
GMX - Die Kommunikationsplattform im Internet.
http://www.gmx.net
- [Enigma-devel] New Version, due to the many new levels? ;), Erich Schubert, 2002/07/03
- Re: [Enigma-devel] New Version, due to the many new levels? ;), Nat Pryce, 2002/07/04
- Re: [Enigma-devel] New Version, due to the many new levels? ;), Martin Hawlisch, 2002/07/05
- Re: [Enigma-devel] New Version, due to the many new levels? ;), Daniel Heck, 2002/07/05
- Re: [Enigma-devel] New Version, due to the many new levels? ;),
Martin Hawlisch <=