emacs-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: GNU Emacs raison d'etre


From: Richard Stallman
Subject: Re: GNU Emacs raison d'etre
Date: Tue, 26 May 2020 23:08:19 -0400

[[[ To any NSA and FBI agents reading my email: please consider    ]]]
[[[ whether defending the US Constitution against all enemies,     ]]]
[[[ foreign or domestic, requires you to follow Snowden's example. ]]]

  > > We could call it Text Invaders.

  > That's a nice idea.  A slower-passed classic adventure/charade where
  > there is an encrypted message in some piece of text could also be fun.
  > But writing these is hard (I for one wouldn't no where to start).

Text Invaders should be easy.  You start with a buffer containing
suitable text.  Set up a timer that runs N times a second
and carries out one move for the invaders.

Every so often you reduce the timer interval a few percent,
so that the game gets harder.

As for the user, you don't have to do anything except switch to the buffer
in a window for the user to edit.
The user's "moves" are simply Emacs editing commands, executed as fast as the
user types them.

Delightfully simple!

The errors don't have to be random.  An invader could move over the
screen, introducing errors.  You eliminate it by moving point onto it.
Then you can fix the errors it has already inserted.

Lots of variations can be imagined.


-- 
Dr Richard Stallman
Chief GNUisance of the GNU Project (https://gnu.org)
Founder, Free Software Foundation (https://fsf.org)
Internet Hall-of-Famer (https://internethalloffame.org)





reply via email to

[Prev in Thread] Current Thread [Next in Thread]