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Re: [patch] XPM in gamegrid.el
From: |
Stefan Monnier |
Subject: |
Re: [patch] XPM in gamegrid.el |
Date: |
Thu, 04 Jul 2002 15:10:51 -0400 |
> To have true buffer local faces would be nice.
> Buffer local *face definitions* would be rather hairy.
I have no understanding of how difficult it would be to implement,
but at least from a user perspective, I don't see why it would be hairy.
I know that I've never understood the point of having frame-local
face definitions, whereas the need for buffer-local face definitions
has shown up every once in a while.
Stefan
- [patch] XPM in gamegrid.el, Oliver Scholz, 2002/07/01
- Re: [patch] XPM in gamegrid.el, Richard Stallman, 2002/07/02
- Re: [patch] XPM in gamegrid.el, Oliver Scholz, 2002/07/03
- Re: [patch] XPM in gamegrid.el, Richard Stallman, 2002/07/05
- Re: [patch] XPM in gamegrid.el, Miles Bader, 2002/07/05
- Re: [patch] XPM in gamegrid.el, Miles Bader, 2002/07/05
- Re: [patch] XPM in gamegrid.el, Richard Stallman, 2002/07/08
- Re: [patch] XPM in gamegrid.el, Richard Stallman, 2002/07/08
- Re: [patch] XPM in gamegrid.el, Miles Bader, 2002/07/08
- Re: [patch] XPM in gamegrid.el, Miles Bader, 2002/07/08