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[patch] XPM in gamegrid.el


From: Oliver Scholz
Subject: [patch] XPM in gamegrid.el
Date: Mon, 01 Jul 2002 16:01:22 +0200
User-agent: Gnus/5.090007 (Oort Gnus v0.07) Emacs/21.2 (i686-pc-linux-gnu)

Hello!

The XPM stuff in gamegrid.el does not work in Emacs 21.2. Obviously it
is meant for XEmacs.

I have fixed this. With the following patch gamegrid packages like
`snake' and `tetris' display the nice XPM grids. Furthermore: I have
added XBM-grids for Emacsen that are not compiled with the XPM
library.

And very important: You can play Sokoban with graphics! :-)

    -- Oliver

--- /usr/local/share/emacs/21.2/lisp/play/gamegrid.el   Tue May  7 23:18:49 2002
+++ gamegrid.el Mon Jul  1 15:45:24 2002
@@ -42,6 +42,10 @@
 (defvar gamegrid-font "-*-courier-medium-r-*-*-*-140-100-75-*-*-iso8859-*"
   "Name of the font used in X mode.")
 
+(defvar gamegrid-face nil
+  "Indicates the face to use as a default.")
+(make-variable-buffer-local 'gamegrid-face)
+
 (defvar gamegrid-display-options nil)
 
 (defvar gamegrid-buffer-width 0)
@@ -115,6 +119,16 @@
 "
   "XPM format image used for each square")
 
+(defvar gamegrid-xbm "\
+/* gamegrid XBM */
+#define gamegrid_width 16
+#define gamegrid_height 16
+static unsigned char gamegrid_bits[] = {
+   0xff, 0xff, 0xff, 0x7f, 0xff, 0x3f, 0xaf, 0x0a, 0x57, 0x15, 0xaf, 0x0a,
+   0x57, 0x15, 0xaf, 0x0a, 0x57, 0x15, 0xaf, 0x0a, 0x57, 0x15, 0xaf, 0x0a,
+   0x57, 0x15, 0x07, 0x00, 0x03, 0x00, 0x01, 0x00 };"
+  "XBM format image used for each square.")
+
 ;; ;;;;;;;;;;;;;;;; miscellaneous functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
 
 (defsubst gamegrid-characterp (arg)
@@ -166,10 +180,10 @@
     face))
 
 (defun gamegrid-make-color-tty-face (color)
-  (let* ((color-str (symbol-value color))
-        (name (intern (format "gamegrid-color-tty-face-%s" color-str)))
+  (let* (;(color-str (symbol-value color))
+        (name (intern (format "gamegrid-color-tty-face-%s" color)))
         (face (make-face name)))
-    (gamegrid-setup-face face color-str)
+    (gamegrid-setup-face face color)
     face))
 
 (defun gamegrid-make-grid-x-face ()
@@ -215,13 +229,16 @@
        gamegrid-mono-tty-face))))
 
 (defun gamegrid-colorize-glyph (color)
-  (make-glyph
-   (vector
-    'xpm
-    :data gamegrid-xpm
-    :color-symbols (list (cons "col1" (gamegrid-color color 0.6))
-                        (cons "col2" (gamegrid-color color 0.8))
-                        (cons "col3" (gamegrid-color color 1.0))))))
+  (find-image `((:type xpm :data ,gamegrid-xpm
+                      :ascent center
+                      :color-symbols 
+                      (("col1" . ,(gamegrid-color color 0.6))
+                       ("col2" . ,(gamegrid-color color 0.8))
+                       ("col3" . ,(gamegrid-color color 1.0))))
+               (:type xbm :data ,gamegrid-xbm
+                      :ascent center
+                      :foreground ,(gamegrid-color color 1.0)
+                      :background ,(gamegrid-color color 0.5)))))
 
 (defun gamegrid-match-spec (spec)
   (let ((locale (car spec))
@@ -245,38 +262,35 @@
           (vector data))
          ((eq data 'colorize)
           (gamegrid-colorize-glyph color))
+         ((listp data)
+          (find-image data)) ;untested!
          ((vectorp data)
-          (make-glyph data)))))
+          (gamegrid-make-image-from-vector data)))))
 
-(defun gamegrid-color-display-p ()
-  (if (fboundp 'device-class)
-      (eq (device-class (selected-device)) 'color)
-    (eq (cdr-safe (assq 'display-type (frame-parameters))) 'color)))
+(defun gamegrid-make-image-from-vector (vect)
+  "Convert an XEmacs style \"glyph\" to an image-spec."
+  (let ((l (list 'image :type)))
+    (dotimes (n (length vect))
+      (setf l (nconc l (list (aref vect n)))))
+    (nconc l (list :ascent 'center))))
 
 (defun gamegrid-display-type ()
-  (let ((window-system-p 
-        (or (and (fboundp 'console-on-window-system-p)
-                 (console-on-window-system-p))
-            (and (fboundp 'display-color-p)
-                 (display-color-p))
-            window-system)))
   (cond ((and gamegrid-use-glyphs
-               window-system-p
-             (featurep 'xpm))
+             (display-images-p))
         'glyph)
        ((and gamegrid-use-color
-               window-system-p
-             (gamegrid-color-display-p))
+             (display-graphic-p)
+             (display-color-p))
         'color-x)
-         (window-system-p
+       ((display-graphic-p)
         'mono-x)
        ((and gamegrid-use-color
-             (gamegrid-color-display-p))
+             (display-color-p))
         'color-tty)
-       ((fboundp 'set-face-property)
+       ((display-multi-font-p) ;???
         'mono-tty)
        (t
-          'emacs-tty))))
+          'emacs-tty)))
 
 (defun gamegrid-set-display-table ()
   (if (fboundp 'specifierp)
@@ -292,21 +306,20 @@
       (set-specifier text-cursor-visible-p nil (current-buffer))))
 
 (defun gamegrid-setup-default-font ()
-  (cond ((eq gamegrid-display-mode 'glyph)
-        (let* ((font-spec (face-property 'default 'font))
-               (name (font-name font-spec))
-               (max-height nil))
-          (loop for c from 0 to 255 do
-            (let ((glyph (aref gamegrid-display-table c)))
-              (cond ((glyphp glyph)
-                     (let ((height (glyph-height glyph)))
-                       (if (or (null max-height)
-                               (< max-height height))
-                           (setq max-height height)))))))
-          (if max-height
-              (while (and (> (font-height font-spec) max-height)
-                          (setq name (x-find-smaller-font name)))
-                (add-spec-to-specifier font-spec name (current-buffer))))))))
+  (setq gamegrid-face
+       (copy-face 'default
+                  (intern (concat "gamegrid-face-" (buffer-name)))))
+  (when (eq gamegrid-display-mode 'glyph)
+    (let ((max-height nil))
+      (loop for c from 0 to 255 do
+           (let ((glyph (aref gamegrid-display-table c)))
+             (when (and (listp glyph) (eq (car  glyph) 'image))
+               (let ((height (cdr (image-size glyph))))
+                 (if (or (null max-height)
+                         (< max-height height))
+                     (setq max-height height))))))
+      (when (and max-height (< max-height 1))
+       (set-face-attribute gamegrid-face nil :height max-height)))))
 
 (defun gamegrid-initialize-display ()
   (setq gamegrid-display-mode (gamegrid-display-type))
@@ -324,7 +337,9 @@
 
 
 (defun gamegrid-set-face (c)
-  (unless (eq gamegrid-display-mode 'glyph)
+  (if (eq gamegrid-display-mode 'glyph)
+      (add-text-properties (1- (point)) (point)
+                          (list 'display (list (aref gamegrid-display-table 
c))))
     (put-text-property (1- (point))
                       (point)
                       'face
@@ -351,14 +366,18 @@
 (defun gamegrid-init-buffer (width height blank)
   (setq gamegrid-buffer-width width
        gamegrid-buffer-height height)
-  (let ((line (concat
-              (make-string width blank)
-              "\n"))
+  (let ((line (concat (make-string width blank) "\n"))
        (buffer-read-only nil))
     (erase-buffer)
     (setq gamegrid-buffer-start (point))
     (dotimes (i height)
-      (insert-string line))
+      (insert line))
+    ;; Adjust the height of the default face to the height of the
+    ;; images. Unlike XEmacs, Emacs doesn't allow to make the default
+    ;; face buffer-local; so we do this with an overlay.
+    (when (eq gamegrid-display-mode 'glyph)
+      (overlay-put (make-overlay (point-min) (point-max))
+                  'face gamegrid-face))
     (goto-char (point-min))))
 
 (defun gamegrid-init (options)

-- 
Oliver Scholz               13 Messidor an 210 de la Révolution
Taunusstr. 25               Liberté, Egalité, Fraternité!
60329 Frankfurt a. M.
Tel. (069) 97 40 99 42



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