[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Denemo-devel] ReadingNoteNames Varaitions
From: |
Richard Shann |
Subject: |
Re: [Denemo-devel] ReadingNoteNames Varaitions |
Date: |
Wed, 24 Jun 2009 19:26:53 +0100 |
On Wed, 2009-06-24 at 12:11 -0500, Jeremiah Benham wrote:
> On Wed, Jun 24, 2009 at 05:42:44PM +0100, Richard Shann wrote:
>
> > The user should enter a letter/number depending if the interval steps up
> the scale, skips up the scale, or stays the same. I thought of then letters
> t=step, k=skip, and a=same. But this is all contingent on the fact that they
> no how to spell.
> > hmm arrows and control-arrows? You are thinking of little children here -
>
> I tried that but I did not know how to read them. I had denemo display the
> char it produces. The resut was I believe "R" and "T" or perhaps it was "S".
You're right - I've had a look in view.c (search for GetChar to find
d-GetChar etc) and d-GetChar just interprets the keyval as a char,
returning a string with just one character. But I noticed that there is
also a d-GetKeypress there too. That returns Up for the up arrow and so
on. If these are not listed in the docs then that's something I've
missed, sorry.
> I may have done it incorrectly but it did not match those letters. I am
> assuming that this input is not a number? or string?. What kind of type is it?
it's returning a string containing one character.
Richard
>
> > they get the hang of things quickly but they wouldn't use written
> > instructions - the adults would read those and
> > show the kids, I guess.
> >
>
> Yes. This is what I was thinking. I child who could not read would have
> trouble launching the game from the menu anyway. Perhaps if someone wanted
> they could launch a denemo file with the script in it and it would start with
> that game on launching.
>
> > I think the feedback could be much improved now, with the ability to
> > insert any graphic into the music - so a correct answer could cause the
> > insert of a nice big Tick sign (d-DirectivePut-standalone-graphic
> > "BigTick" "BigTick") with some gx, gy and minpixels to position it and
> > give it some space.
>
> I will look into that.
>
> >
> > And for older kids we could sound intervals and ask them to identify by
> > inserting the note...
>
> Thats a great idea also. Or perhaps notate the sounded example. I would have
> to have a play again keybinding.
>
> Thanks for your suggestions. I have sometime on my hands right now. The wife
> unit has left for a week and has taken the kids to the grandmothers house.
>
> Jeremiah
>
> >
> > Richard
> >
> >
> >
> > >
> > > Jeremiah
> > >
> > >
> > > _______________________________________________
> > > Denemo-devel mailing list
> > > address@hidden
> > > http://lists.gnu.org/mailman/listinfo/denemo-devel
> >
- [Denemo-devel] ReadingNoteNames Varaitions, Jeremiah Benham, 2009/06/24
- Re: [Denemo-devel] ReadingNoteNames Varaitions, Richard Shann, 2009/06/24
- Re: [Denemo-devel] ReadingNoteNames Varaitions, Jeremiah Benham, 2009/06/24
- Re: [Denemo-devel] ReadingNoteNames Varaitions,
Richard Shann <=
- Release 0.8.6 was Re: [Denemo-devel] ReadingNoteNames Varaitions, Richard Shann, 2009/06/24
- Re: Release 0.8.6 was Re: [Denemo-devel] ReadingNoteNames Varaitions, Jeremiah Benham, 2009/06/25
- Re: Release 0.8.6 was Re: [Denemo-devel] ReadingNoteNames Varaitions, Richard Shann, 2009/06/25
- Re: Release 0.8.6 was Re: [Denemo-devel] ReadingNoteNames Varaitions, Jeremiah Benham, 2009/06/25
- Re: Release 0.8.6 was Re: [Denemo-devel] ReadingNoteNames Varaitions, Richard Shann, 2009/06/25
Re: [Denemo-devel] ReadingNoteNames Varaitions, Jeremiah Benham, 2009/06/25