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Re: [Denemo-devel] ReadingNoteNames Varaitions


From: Richard Shann
Subject: Re: [Denemo-devel] ReadingNoteNames Varaitions
Date: Wed, 24 Jun 2009 19:26:53 +0100

On Wed, 2009-06-24 at 12:11 -0500, Jeremiah Benham wrote:
> On Wed, Jun 24, 2009 at 05:42:44PM +0100, Richard Shann wrote:
> 
>  > The user should enter a letter/number depending if the interval steps up 
> the scale, skips up the scale, or stays the same. I thought of then letters 
> t=step, k=skip, and a=same. But this is all contingent on the fact that they 
> no how to spell. 
> > hmm arrows and control-arrows? You are thinking of little children here - 
> 
> I tried that but I did not know how to read them. I had denemo display the 
> char it produces. The resut was I believe "R" and "T" or perhaps it was "S".
You're right - I've had a look in view.c (search for GetChar to find
d-GetChar etc) and d-GetChar just interprets the keyval as a char,
returning a string with just one character. But I noticed that there is
also a d-GetKeypress there too. That returns Up for the up arrow and so
on. If these are not listed in the docs then that's something I've
missed, sorry.

>  I may have done it incorrectly but it did not match those letters. I am 
> assuming that this input is not a number? or string?. What kind of type is it?
it's returning a string containing one character.

Richard


> 
> > they get the hang of things quickly but they wouldn't use written 
> > instructions - the adults would read those and
> > show the kids, I guess.
> > 
> 
> Yes. This is what I was thinking. I child who could not read would have 
> trouble launching the game from the menu anyway. Perhaps if someone wanted 
> they could launch a denemo file with the script in it and it would start with 
> that game on launching.  
> 
> > I think the feedback could be much improved now, with the ability to
> > insert any graphic into the music - so a correct answer could cause the
> > insert of a nice big Tick sign (d-DirectivePut-standalone-graphic
> > "BigTick" "BigTick") with some gx, gy and minpixels to position it and
> > give it some space.
> 
> I will look into that. 
> 
> > 
> > And for older kids we could sound intervals and ask them to identify by
> > inserting the note...
> 
> Thats a great idea also. Or perhaps notate the sounded example. I would have 
> to have a play again keybinding. 
> 
> Thanks for your suggestions. I have sometime on my hands right now. The wife 
> unit has left for a week and has taken the kids to the grandmothers house.
> 
> Jeremiah
> 
> > 
> > Richard
> > 
> > 
> > 
> > > 
> > > Jeremiah
> > > 
> > > 
> > > _______________________________________________
> > > Denemo-devel mailing list
> > > address@hidden
> > > http://lists.gnu.org/mailman/listinfo/denemo-devel
> > 





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