bug-guile-sdl
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

(Guile-SDL) Problem building on OS X


From: Thompson, David
Subject: (Guile-SDL) Problem building on OS X
Date: Fri, 23 Aug 2013 11:42:56 -0400

Hello ttn, I am having an issue with a user that wants to use my
project, guile-2d, but they are having trouble getting guile-sdl to
install. They downloaded the 0.5.0 release tarball and ran into some
issues with using a different SDL include directory than /usr/include.

Here's what they reported to me:

"I'm on a mac (OS X 10.8.4) and have SDL installed with brew package manager.
So I had to configure SDL prefix:

./configure --prefix=/usr/ --with-sdl-prefix=/usr/local/Cellar/sdl/1.2.15/

Which gave me (it's not the full backtrace):

ERROR: In procedure open-file:
ERROR: In procedure open-file: No such file or directory:
"/usr/include/SDL/SDL_ttf.h"

Ok. I reconfigured it:

./configure --prefix=/usr/
--with-sdl-prefix=/usr/local/Cellar/sdl/1.2.15/ --disable-ttf

Which gave me (not the full backtrace again):

ERROR: In procedure open-file:
ERROR: In procedure open-file: No such file or directory:
"/usr/include/SDL/SDL_video.h"

It looks like build script keeps looking for a part of SDL inside
/usr/include/SDL/ despite being provided with the right SDL prefix."


I am tracking this issue here: https://github.com/davexunit/guile-2d/issues/2

Any thoughts? I have never tried to install guile-sdl on OS X.

Thanks,
- Dave



reply via email to

[Prev in Thread] Current Thread [Next in Thread]