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bug#37836: 27.0.50; Snake exit not save produces segfault


From: Jimmy Aguilar Mena
Subject: bug#37836: 27.0.50; Snake exit not save produces segfault
Date: Mon, 20 Jan 2020 14:41:37 +0100

On Mon, Jan 20, 2020 at 12:48:38PM +0100, Stefan Kangas wrote:
Ergus <spacibba@aol.com> writes:

I haven't try snake anymore for a while. I Just tried it again and the
segfault is not there anymore (on master with my config and with
emacs -Q).

Thanks.  Do you have a recipe for how you try to reproduce this?

rm -rf ~/.emacs.d/games
emacs -Q
M-x snake
(wait until it looses and asks to create directory)
reply: n

Now there is a message (when previously there was a segfault):
Error running timer ‘snake-update-game’: (error "Canceled")

Have you seen this crash since?

Since I reported the issue more or less.

This is mainly because it always creates the directory
~/.emacs.d/games independently of my answer when it asks. Is this
somehow intended or just an issue hiding the other?

Are you saying that the reason for the crash was a missing directory?
If so, could you please explain how you have arrived at this
conclusion?

Because the error was triggered when I used to reply no to the create
question.

When I said yes there was not segfault anymore.

Best regards,
Stefan Kangas

Best,
Ergus





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