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Re: [Bayonne-devel] Re: how to test the soundcard module


From: golfong woo
Subject: Re: [Bayonne-devel] Re: how to test the soundcard module
Date: Mon, 24 Oct 2005 09:26:56 +0800

It's great! When will bayonne 1.0.1 be released ?

2005/10/23, David Sugar <address@hidden>:
> I have 1.1.0 cvs and ccscript 1.0.1 working better in this regard.  I
> can now run the debug mode server with the testit.bat file again, and it
> executes scripts passed correctly.  I backported those changes in the
> loadDriver/loadBinder sequences into what will be 1.0.1.
>
> golfong woo wrote:
> > Yes, there's some bugs in function ScriptCompiler::compile(const char
> > *scrname) of ccscript3/compiler.cpp at line 428:
> >
> >         token = strrchr(buffer, '\\');
> >
> > Here  just cut the parts of pathname with "\\", while the parts of "/"
> > is still  remain. So change it to following is ok.
> >         token = strrchr(buffer, '\\');
> >       token = strrchr(buffer, '/');
> >
> > But it seem has nothing to do with the problem of "start failed" .
> > C:\Program Files\Common Files\GNU Telephony\Runtime>server
> > starting 0.3.1 on x86 w32; timeslots=32
> > loading english translator
> > soundcard/0: session starting
> > soundcard/0: state=initial, event=100, seq=0
> > soundcard/0: state=idle, event=100, seq=0
> > binding ivrscript...
> > compiler scanning C:\Program Files\GNU Telephony\Bayonne IVRScript1
> > soundcard msgport starting
> > compiled test; 4 steps
> > compiled test; 4 steps
> > compiler scanning C:\Program Files\GNU Telephony\Bayonne Scripts
> > 2 applications compiled
> > driver(s) started; 1 timeslot(s) used
> > tcpmon service started
> > soundcard/0: state=idle, event=105, seq=1
> > soundcard/0: start failed
> >
> > 在 05-10-19,David Sugar<address@hidden> 写道:
> >
> >>We do a transform of the path because the server does a chdir.  But I
> >>think I see
> >>the real problem:
> >>
> >>compiled Bayonne IVRScript1/test; 3 steps
> >>
> >>That should have been "compiled test; x steps"
> >>
> >>This means somewhere at least part of the pathname is getting into the
> >>script
> >>name.  Hence, Bayonne internally has compiled this under "Bayonne
> >>IVRScript1/test"
> >>rather than "test", and this is probably why start fails; it is probably
> >>using and
> >>looking for "test".  This may even be a bug in ccscript, or a confusion
> >>somewhere
> >>as a result of perhaps \\ and / both being used as path separators as it
> >>processes the pathname internally, and it only pealed off the path for
> >>the \\ part.
> >>At least that is the sort of problem I suspect and I would look for.
> >>
> >>golfong woo wrote:
> >>
> >>>When execute it as: "server.exe -vvvv test.scr"
> >>>it's output:
> >>>C:\Program Files\Common Files\GNU Telephony\Runtime>server -vvvv test.scr
> >>>bayonne: test.scr: cannot access
> >>>starting 0.3.1 on x86 w32; timeslots=32
> >>>loading english translator
> >>>soundcard/0: session starting
> >>>soundcard/0: state=initial, event=100, seq=0
> >>>soundcard/0: state=idle, event=100, seq=0
> >>>binding ivrscript...
> >>>compiler scanning C:\Program Files\GNU Telephony\Bayonne IVRScript1
> >>>soundcard msgport starting
> >>>test.scr(1): : unknown keyword
> >>>compiled Bayonne IVRScript1/test; 3 steps
> >>>test.scr(1): : unknown keyword
> >>>compiled Bayonne IVRScript1/test; 3 steps
> >>>compiler scanning C:\Program Files\GNU Telephony\Bayonne Scripts
> >>>2 applications compiled
> >>>driver(s) started; 1 timeslot(s) used
> >>>tcpmon service started
> >>>soundcard/0: state=idle, event=105, seq=1
> >>>soundcard/0: start failed
> >>>
> >>>It indicate "bayonne: test.scr: cannot access". When debug into
> >>>function parseConfig(char **argv) in config.cpp at line 782, here is
> >>>the code:
> >>>if(!prefix)
> >>>      {
> >>>      getcwd(path, sizeof(path));
> >>>      addString(path, sizeof(path), "/");
> >>>      addString(path, sizeof(path), *argv);
> >>>      prefix = path;
> >>>    }
> >>>prefix has the value as "C:\Program Files\Common Files\GNU
> >>>Telephony\Runtime/test.scr",
> >>>while the test.scr is in the directory of "C:\Program Files\GNU
> >>>Telephony\Bayonne IVRScript1".
> >>>
> >>>在 05-10-19,David Sugar<address@hidden> 写道:
> >>>
> >>>
> >>>>Let's see on posix:
> >>>>
> >>>>...
> >>>>soundcard/0: state=idle, event=100, seq=0
> >>>>soundcard msgport starting
> >>>>binding ivrscript...
> >>>>compiled ring; 4 steps
> >>>>compiler scanning /usr/local/share/bayonne/ivrscript1
> >>>>1 applications compiled
> >>>>driver(s) started; 1 timeslot(s) used
> >>>>soundcard/0: state=idle, event=105, seq=1
> >>>>soundcard/0: state=pickup, event=100, seq=1
> >>>>soundcard/0: state=pickup, event=400, seq=2
> >>>>soundcard/0: state=run, event=100, seq=2
> >>>>HELLO
> >>>>soundcard/0: state=hangup, event=100, seq=2
> >>>>soundcard/0: state=hangup, event=400, seq=3
> >>>>soundcard/0: state=idle, event=100, seq=3
> >>>>
> >>>>You had a "start failed"...
> >>>>
> >>>>This could be because you did not directly execute the script
> >>>>(bayonne2.exe -vvvv test.scr)
> >>>>and did not have an "assign" in your script.  It could also be a bug in
> >>>>the way the
> >>>>win32 parses and transcribes filenames for filenames passed to the
> >>>>server.  I
> >>>>would need to know which start method you used, whether you passed the
> >>>>script name or not.
> >>>>
> >>>>The "start failed" is ultimately from atttachStart(), and can be found
> >>>>in engine/states.cpp
> >>>>at 1390.  The "attachStart" is in session.cpp, and uses several methods
> >>>>to locate a
> >>>>script to run if none is passed, including scripts assigned through the
> >>>>assign command.
> >>>>You might try "assign.timeslot 1" in your script.
> >>>>
> >>>>I also found the unknown keyword/3 steps compiled strange.  I did get 4
> >>>>when I cut and pasted your example.
> >>>>
> >>>>Actually I did not intend to "officially" distribute the 1.0 release for
> >>>>windows,
> >>>>simply because there was some issues (such as running as NT service) left
> >>>>incomplete and inadquately tested, so I did not feel that met the
> >>>>criteria for
> >>>>"stable".  There should be nothing broken over the previous 0.x
> >>>>releases, though.
> >>>>With a little work by someone that knows w32 well, I do think it should
> >>>>be possible to
> >>>>make the current Bayonne release acceptably stable for w32 as well.
> >>>>
> >>>>Yes, you needed the cape-1.3.20 because the version of ccscript3 was
> >>>>upleveled
> >>>>to 1.0.0, and that had a few changes that were not backward compatible.
> >>>>
> >>>>address@hidden wrote:
> >>>>
> >>>>
> >>>>>hi, all
> >>>>>     according to the comment, i have installed cape-1.3.20.exe, then 
> >>>>> compiled bayonne2-1.0.0 with soundcard successfully. when the "space" 
> >>>>> key of keyboard is down,
> >>>>>bayonne cannot process this event correctly.
> >>>>>
> >>>>>starting 0.3.1 on x86 w32; timeslots=32
> >>>>>loading english translator
> >>>>>soundcard/0: session starting
> >>>>>soundcard/0: state=initial, event=100, seq=0
> >>>>>soundcard/0: state=idle, event=100, seq=0
> >>>>>binding ivrscript...
> >>>>>compiler scanning C:\Program Files\GNU Telephony\Bayonne IVRScript1
> >>>>>test.scr(1): : unknown keyword
> >>>>>compiled Bayonne IVRScript1/test; 3 steps
> >>>>>compiler scanning C:\Program Files\GNU Telephony\Bayonne Scripts
> >>>>>1 applications compiled
> >>>>>driver(s) started; 1 timeslot(s) used
> >>>>>soundcard msgport starting
> >>>>>tcpmon service started
> >>>>>soundcard/0: state=idle, event=105, seq=1
> >>>>>soundcard/0: start failed
> >>>>>soundcard/0: state=idle, event=407, seq=2
> >>>>>soundcard/0: state=ringing, event=100, seq=2
> >>>>>soundcard/0: state=ringing, event=408, seq=3
> >>>>>
> >>>>>following is the test.scr
> >>>>>     echo "HELLO"
> >>>>>     exit
> >>>>>^1
> >>>>>     echo "1"
> >>>>>     exit
> >>>>>
> >>>>>
> >>>>
> >>>>
> >>>>_______________________________________________
> >>>>Bayonne-devel mailing list
> >>>>address@hidden
> >>>>http://lists.gnu.org/mailman/listinfo/bayonne-devel
> >>>>
> >>>>
> >>>>
> >>>>
> >>
> >>
> >>
> >>
> >>------------------------------------------------------------------------
> >>
> >>_______________________________________________
> >>Bayonne-devel mailing list
> >>address@hidden
> >>http://lists.gnu.org/mailman/listinfo/bayonne-devel
>
>
>

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